vtlib library
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Public Member Functions | |
void | SetHeightField (const vtHeightField3d *pHF) |
Set the heightfield on which to do the terrain following. | |
void | Eval () |
Public Member Functions inherited from vtFlyer | |
void | SetSpeed (float fSpeed) |
float | GetSpeed () |
void | OnMouse (vtMouseEvent &event) |
Virtual handler, to catch mouse events, can be overridden by your engine class. | |
float | GetCurrentSpeed () |
Current speed (meters/second as of the most recent frame) | |
Public Member Functions inherited from vtLastMouse | |
void | GetNormalizedMouseCoords (float &mx, float &my) |
Public Member Functions inherited from vtEngine | |
osg::Referenced * | GetTarget (uint which=0) |
void | AddTarget (osg::Referenced *ptr) |
void | RemoveTarget (osg::Referenced *ptr) |
uint | NumTargets () |
Return the number of targets for this engine. | |
virtual void | OnKey (int key, int flags) |
Virtual handler, to catch keyboard events, can be overridden by your engine class. | |
virtual void | OnWindowSize (int width, int height) |
Virtual handler, to catch resize events, can be overridden by your engine class. | |
Additional Inherited Members | |
Public Attributes inherited from vtLastMouse | |
int | m_buttons |
IPoint2 | m_pos |
int | m_flags |
This engine extends vtFlyer with the ability to scale speed with height above the terrain.
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virtual |
Virtual handler, will be called every frame to do the work of the engine. You must override this if you want your engine to be useful.
Reimplemented from vtFlyer.
Reimplemented in QuakeFlyer, VFlyer, and vtPanoFlyer.