vtlib library
Public Member Functions | List of all members
QuakeFlyer Class Reference
Inheritance diagram for QuakeFlyer:
Inheritance graph
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Public Member Functions

void Eval ()
 
void OnKey (int key, int flags)
 Virtual handler, to catch keyboard events, can be overridden by your engine class.
 
- Public Member Functions inherited from vtTerrainFlyer
void SetHeightField (const vtHeightField3d *pHF)
 Set the heightfield on which to do the terrain following.
 
- Public Member Functions inherited from vtFlyer
void SetSpeed (float fSpeed)
 
float GetSpeed ()
 
void OnMouse (vtMouseEvent &event)
 Virtual handler, to catch mouse events, can be overridden by your engine class.
 
float GetCurrentSpeed ()
 Current speed (meters/second as of the most recent frame)
 
- Public Member Functions inherited from vtLastMouse
void GetNormalizedMouseCoords (float &mx, float &my)
 
- Public Member Functions inherited from vtEngine
osg::Referenced * GetTarget (uint which=0)
 
void AddTarget (osg::Referenced *ptr)
 
void RemoveTarget (osg::Referenced *ptr)
 
uint NumTargets ()
 Return the number of targets for this engine.
 
virtual void OnWindowSize (int width, int height)
 Virtual handler, to catch resize events, can be overridden by your engine class.
 

Additional Inherited Members

- Public Attributes inherited from vtLastMouse
int m_buttons
 
IPoint2 m_pos
 
int m_flags
 

Detailed Description

Implementation of a Quake-like navigation engine. Mouse position rotates the view direction, and keyboard input moves the view position.

Member Function Documentation

void QuakeFlyer::Eval ( )
virtual

Virtual handler, will be called every frame to do the work of the engine. You must override this if you want your engine to be useful.

Reimplemented from vtTerrainFlyer.