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vtlib library
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Public Member Functions | |
| bool | Load (bool progress_callback(int)=NULL) |
Public Member Functions inherited from vtStructureArray3d | |
| void | SetTerrain (vtTerrain *pTerr) |
| Indicate the heightfield which will be used for the structures in this array. | |
| bool | ConstructStructure (vtStructure3d *str) |
| Construct an individual structure, return true if successful. | |
| void | VisualDeselectAll () |
| Deselect all structures including turning off their visual highlights. | |
| void | SetEnabled (bool bTrue) |
| Enable (set visibility of) the structures. | |
| void | SetShadows (bool bTrue) |
| Set shadows on/off for all structures. | |
Public Member Functions inherited from vtLayer | |
| void | SetProps (const vtTagArray &props) |
| Set the properties for this layer, which includes style. | |
| vtTagArray & | Props () |
| Get the properties for this layer, which includes style. | |
This class encapsulates vtStructureArray3d as a terrain layer.
| bool vtStructureLayer::Load | ( | bool | progress_callbackint = NULL | ) |
Attempt to load structures from its VTST file.
1.8.10