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vtFence & | operator= (const vtFence &v) |
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void | AddPoint (const DPoint2 &epos) |
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DLine2 & | GetFencePoints () |
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void | SetFencePoints (const DLine2 &pts) |
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void | GetClosestPoint (const DPoint2 &point, DPoint2 &closest) |
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double | GetDistanceToLine (const DPoint2 &point) |
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int | GetNearestPointIndex (const DPoint2 &point, double &fDist) |
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bool | IsContainedBy (const DRECT &rect) const |
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bool | GetExtents (DRECT &rect) const |
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void | WriteXML (GZOutput &out, bool bDegrees) const |
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void | ApplyStyle (vtLinearStyle style) |
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vtLinearParams & | GetParams () |
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virtual void | SetParams (const vtLinearParams ¶ms) |
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virtual void | ProfileChanged () |
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void | CopyFrom (const vtStructure &v) |
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void | SetType (vtStructureType t) |
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vtStructureType | GetType () const |
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void | SetElevationOffset (float fOffset) |
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float | GetElevationOffset () const |
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void | SetAbsolute (bool b) |
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bool | GetAbsolute () const |
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vtBuilding * | GetBuilding () |
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vtFence * | GetFence () |
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vtStructInstance * | GetInstance () |
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void | WriteTags (GZOutput &out) const |
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void | AddTag (const vtTag &pTag) |
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void | AddTag (const char *name, const char *value) |
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vtTag * | FindTag (const char *szTagName) |
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const vtTag * | FindTag (const char *szTagName) const |
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vtTag * | GetTag (int index) |
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const vtTag * | GetTag (int index) const |
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uint | NumTags () const |
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void | RemoveTag (int index) |
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void | RemoveTag (const char *szTagName) |
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void | Clear () |
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void | SetValueString (const char *szTagName, const vtString &string, bool bCreating=false) |
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void | SetValueBool (const char *szTagName, bool value, bool bCreating=false) |
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void | SetValueInt (const char *szTagName, int value, bool bCreating=false) |
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void | SetValueFloat (const char *szTagName, float value, bool bCreating=false) |
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void | SetValueDouble (const char *szTagName, double value, bool bCreating=false) |
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void | SetValueRGBi (const char *szTagName, const RGBi &value, bool bCreating=false) |
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const char * | GetValueString (const char *szTagName, bool bSuppressWarning=false) const |
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bool | GetValueBool (const char *szTagName) const |
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int | GetValueInt (const char *szTagName) const |
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float | GetValueFloat (const char *szTagName) const |
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double | GetValueDouble (const char *szTagName) const |
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RGBi | GetValueRGBi (const char *szTagName) const |
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bool | GetValueString (const char *szTagName, vtString &string) const |
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bool | GetValueBool (const char *szTagName, bool &bValue) const |
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bool | GetValueInt (const char *szTagName, int &iValue) const |
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bool | GetValueFloat (const char *szTagName, float &fValue) const |
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bool | GetValueDouble (const char *szTagName, double &dValue) const |
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bool | GetValueRGBi (const char *szTagName, RGBi &color) const |
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vtTagArray & | operator= (const vtTagArray &v) |
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bool | operator== (const vtTagArray &v) const |
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bool | operator!= (const vtTagArray &v) const |
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void | CopyTagsFrom (const vtTagArray &v) |
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bool | WriteToXML (const char *fname, const char *title) const |
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void | WriteToXMLBody (FILE *fp, int iIndent) const |
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bool | LoadFromXML (const char *fname) |
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virtual bool | OverrideValue (const char *szTagName, const vtString &string) |
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virtual void | WriteOverridesToXML (FILE *fp) const |
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void | LogTags () const |
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The vtFence class represents any linear structure. This can be a fence, a wall, a railing, or any other kind of build structure which follows a line on the ground.