Possible Values for Overlapping Tile Approach

possible values, listed by increasing full texture size,
assuming 256 - 2048 sized patches:
      32-bit texels 16-bit texels
n patch size full size memory used
(K)
memory used
w/MIP-mapping
memory used
(K)
2 256 511 1024 1365 512
3 256 766 2304 3072 1152
4 256 1021 4096 5461 2048
2 512 1023 4096 5461 2048
5 256 1276 6400 8533 3200
6 256 1531 9216 12288 4608
3 512 1534 9216 12288 4608
7 256 1786 12544 16725 6272
8 256 2041 16384 21845 8192
4 512 2045 16384 21845 8192
2 1024 2047 16384 21845 8192
5 512 2556 25600 34133 12800
6 512 3067 36864 49152 18432
3 1024 3070 36864 49152 18432
7 512 3578 50176 66901 25088
8 512 4089 65536 87381 32768
4 1024 4093 65536 87381 32768
2 2048 4095 65536 87381 32768
5 1024 5116 102400 136533 51200
6 1024 6139 147456 196608 73728
3 2048 6142 147456 196608 73728
7 1024 7162 200704 267605 100352
8 1024 8185 262144 349525 131072
4 2048 8189 262144 349525 131072
5 2048 10236 409600 546133 204800
6 2048 12283 589824 786432 294912
7 2048 14330 802816 1070421 401408
8 2048 16377 1048576 1398101 524288