# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2008-12-03 22:43-1000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: Builder.cpp:99 TreeView.cpp:196 msgid "Raw" msgstr "" #: Builder.cpp:100 TreeView.cpp:170 VTBuilder_wdr.cpp:991 msgid "Elevation" msgstr "" #: Builder.cpp:101 TSDlg.cpp:50 msgid "Image" msgstr "" #: Builder.cpp:102 msgid "Road" msgstr "" #: Builder.cpp:103 msgid "Structure" msgstr "" #: Builder.cpp:104 TreeView.cpp:185 msgid "Water" msgstr "" #: Builder.cpp:105 TreeView.cpp:182 msgid "Vegetation" msgstr "" #: Builder.cpp:106 msgid "Utility" msgstr "" #: Builder.cpp:108 TreeView.cpp:189 msgid "Transit" msgstr "" #: Builder.cpp:322 #, c-format msgid "" "The data already loaded is in:\n" " %hs\n" " but the layer you are attempting to add:\n" " %s\n" " is using:\n" " %hs\n" " Would you like to attempt to convert it now to the existing projection?" msgstr "" #: Builder.cpp:326 msgid "Convert Coordinate System?" msgstr "" #: Builder.cpp:338 FrameMenus.cpp:1236 msgid "Reprojecting" msgstr "" #: Builder.cpp:348 msgid "" "Couldn't convert projection.\n" " Proceed anyway?" msgstr "" #: Builder.cpp:349 Builder.cpp:1372 Export.cpp:58 Frame.cpp:312 #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:147 #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:197 msgid "Warning" msgstr "" #: Builder.cpp:460 msgid "These are your choices" msgstr "" #: Builder.cpp:461 msgid "Please indicate layer type" msgstr "" #: Builder.cpp:648 msgid "Filling Gaps" msgstr "" #: Builder.cpp:700 msgid "Merging and Resampling Elevation Layers" msgstr "" #: Builder.cpp:784 msgid "Merging and Resampling Image Layers" msgstr "" #: Builder.cpp:987 msgid "Merge and Resample Elevation" msgstr "" #: Builder.cpp:1010 #, c-format msgid "Failed to initialize %d x %d elevation grid" msgstr "" #: Builder.cpp:1088 msgid "" "Sorry, you must have some image layers to\n" " perform a sampling operation on them." msgstr "" #: Builder.cpp:1093 msgid "Merge and Resample Imagery" msgstr "" #: Builder.cpp:1114 msgid "Sorry, could not allocate an image of that size." msgstr "" #: Builder.cpp:1168 msgid "Generating Vegetation" msgstr "" #: Builder.cpp:1238 #, c-format msgid "column %d/%d, plants: %d" msgstr "" #: Builder.cpp:1336 msgid "Vegetation distribution results:\n" msgstr "" #: Builder.cpp:1348 #, c-format msgid " BioType %d" msgstr "" #: Builder.cpp:1357 #, c-format msgid " Plant %d: %hs: %d generated.\n" msgstr "" #: Builder.cpp:1363 msgid ": None.\n" msgstr "" #: Builder.cpp:1417 msgid "" "File lacks a projection.\n" " Would you like to specify one?\n" " Yes - specify projection\n" " No - use current projection\n" msgstr "" #: Builder.cpp:1418 msgid "Coordinate Reference System" msgstr "" #: Builder.cpp:1422 Import.cpp:807 Import.cpp:1497 msgid "Please indicate projection" msgstr "" #: BuilderView.cpp:657 msgid "miles" msgstr "" #: BuilderView.cpp:863 msgid "Added" msgstr "" #: BuilderView.cpp:868 msgid "Subtracted" msgstr "" #: BuilderView.cpp:873 msgid "Toggled" msgstr "" #: BuilderView.cpp:878 ../../TerrainSDK/vtui/FeatureTableDlg.cpp:319 msgid "Selected" msgstr "" #: BuilderView.cpp:898 #, c-format msgid "1 entity, %d total selected" msgstr "" #: BuilderView.cpp:900 #, c-format msgid "%d entities, %d total selected" msgstr "" #: BuilderView.cpp:1653 #, c-format msgid "Selected 1 Node (%d total)" msgstr "" #: BuilderView.cpp:1655 #, c-format msgid "Selected 1 Road (%d total)" msgstr "" #: BuilderView.cpp:1660 msgid "Deselected all" msgstr "" #: BuilderView.cpp:1773 msgid "Clear Distance Tool" msgstr "" #: ElevLayer.cpp:191 msgid "Loading Elevation Layer" msgstr "" #: ElevLayer.cpp:210 msgid "CRS file" msgstr "" #: ElevLayer.cpp:215 msgid "is missing or unreadable.\n" msgstr "" #: ElevLayer.cpp:273 msgid "Input grid is integer. Use floating-point values in reprojected grid?" msgstr "" #: ElevLayer.cpp:274 msgid "query" msgstr "" #: ElevLayer.cpp:295 ImageLayer.cpp:89 msgid "Error" msgstr "" #: ElevLayer.cpp:560 FrameMenus.cpp:932 FrameMenus.cpp:1319 ImageLayer.cpp:23 #: ImageLayer.cpp:30 ImageLayer.cpp:259 Import.cpp:582 RawLayer.cpp:35 #: RoadLayer.cpp:30 StructLayer.cpp:40 msgid "Untitled" msgstr "" #: ElevLayer.cpp:595 msgid "Couldn't create bitmap, probably too large." msgstr "" #: ElevLayer.cpp:657 msgid "Rendering Bitmap" msgstr "" #: ElevLayer.cpp:664 msgid "Generating colors from elevation..." msgstr "" #: ElevLayer.cpp:673 msgid "Turn off displayed elevation for elevation layers?" msgstr "" #: ElevLayer.cpp:699 msgid "Shading colors..." msgstr "" #: ElevLayer.cpp:717 msgid "Hiding unknown areas..." msgstr "" #: ElevLayer.cpp:999 msgid "Raw Elevation File" msgstr "" #: ElevLayer.cpp:1057 msgid "" "File lacks geographic location (extents). Would you like to specify " "extents?\n" " Yes - specify extents\n" " No - use some default values\n" msgstr "" #: ElevLayer.cpp:1058 msgid "Elevation Import" msgstr "" #: ElevLayer.cpp:1063 RawDlg.cpp:70 msgid "Elevation Grid Extents" msgstr "" #: ElevLayer.cpp:1263 msgid "Merging shared vertices" msgstr "" #: ElevLayer.cpp:1274 #, c-format msgid "Reduced vertices from %d to %d" msgstr "" #: ElevLayer.cpp:1276 #, c-format msgid "There are %d vertices, unable to merge any." msgstr "" #: ElevLayer.cpp:1298 #, c-format msgid "Grid size: %d x %d\n" msgstr "" #: ElevLayer.cpp:1302 msgid "Grid spacing: " msgstr "" #: ElevLayer.cpp:1310 msgid "Floating point: Yes\n" msgstr "" #: ElevLayer.cpp:1312 msgid "Floating point: No\n" msgstr "" #: ElevLayer.cpp:1320 #, c-format msgid "Minimum elevation: %.2f\n" msgstr "" #: ElevLayer.cpp:1322 #, c-format msgid "Maximum elevation: %.2f\n" msgstr "" #: ElevLayer.cpp:1328 #, c-format msgid "Number of unknown heixels: %d (%.2f%%)\n" msgstr "" #: ElevLayer.cpp:1333 #, c-format msgid "Size in memory: %d bytes (%.1f MB)\n" msgstr "" #: ElevLayer.cpp:1339 msgid "Not in memory.\n" msgstr "" #: ElevLayer.cpp:1342 #, c-format msgid "Height scale (meters per vertical unit): %f\n" msgstr "" #: ElevLayer.cpp:1348 #, c-format msgid "Original DEM name: \"%hs\"\n" msgstr "" #: ElevLayer.cpp:1356 #, c-format msgid "" "TIN\n" "Vertices: %d\n" "Triangles: %d\n" msgstr "" #: ElevLayer.cpp:1359 msgid "Min/max elevation: " msgstr "" #: ElevLayer.cpp:1363 VegLayer.cpp:59 msgid "None\n" msgstr "" #: ElevLayer.cpp:1396 msgid "BT File (.bt)|*.bt|GZipped BT File (.bt.gz)|*.bt.gz" msgstr "" #: ElevLayer.cpp:1398 Frame.cpp:413 FrameMenus.cpp:381 Layer.cpp:156 #: StructLayer.cpp:1070 msgid "Save Layer" msgstr "" #: ElevLayer.cpp:1599 Export.cpp:904 msgid "Filling gaps" msgstr "" #: ElevLayer.cpp:1680 vtImage.cpp:1894 #, c-format msgid "Writing tile '%hs', size %dx%d" msgstr "" #: Export.cpp:54 msgid "The Arc ASCII format only supports evenly spaced elevation grids.\n" msgstr "" #: Export.cpp:55 #, c-format msgid "The spacing of this grid is %g x %g\n" msgstr "" #: Export.cpp:57 msgid "The result my be stretched. Do you want to continue anyway?" msgstr "" #: Export.cpp:126 msgid "Export Planet Data to Directory" msgstr "" #: Export.cpp:192 msgid "Export ChunkLOD" msgstr "" #: Export.cpp:310 Export.cpp:482 ResampleDlg.cpp:185 SampleImageDlg.cpp:252 msgid "Tiling Options" msgstr "" #: Export.cpp:327 Export.cpp:565 msgid "Also derive and export color-mapped image tiles?" msgstr "" #: Export.cpp:327 Export.cpp:565 msgid "Tiled output" msgstr "" #: Export.cpp:343 Export.cpp:581 OptionsDlg.cpp:62 ResampleDlg.cpp:170 msgid "Rendering options" msgstr "" #: Export.cpp:441 vtImage.cpp:1212 msgid "Writing file" msgstr "" #: Export.cpp:536 msgid "Export Optimized Elevation Tileset" msgstr "" #: Export.cpp:558 msgid "Sample floating-point elevation values?" msgstr "" #: Export.cpp:559 FrameMenus.cpp:798 vtImage.cpp:1383 vtImage.cpp:1399 msgid "Question" msgstr "" #: Export.cpp:629 msgid "Export Optimized Image Tileset" msgstr "" #: Export.cpp:839 msgid "Sampling elevation" msgstr "" #: Export.cpp:1004 Export.cpp:1236 #, c-format msgid "Tile '%hs', size %dx%d" msgstr "" #: Export.cpp:1286 vtImage.cpp:1858 #, c-format msgid "Wrote %d tiles (%d cells) in %.1f seconds (%.2f seconds per cell)" msgstr "" #: Frame.cpp:246 FrameMenus.cpp:417 TreeView.cpp:165 VTBuilder_wdr.cpp:1343 msgid "Layers" msgstr "" #: Frame.cpp:301 msgid "Ready" msgstr "" #: Frame.cpp:311 #, c-format msgid "" "There are %d layers modified but unsaved.\n" " Are you sure you want to exit?" msgstr "" #: Frame.cpp:406 FrameMenus.cpp:344 msgid "New Project" msgstr "" #: Frame.cpp:407 FrameMenus.cpp:345 msgid "Open Project" msgstr "" #: Frame.cpp:408 FrameMenus.cpp:654 msgid "Save Project" msgstr "" #: Frame.cpp:409 msgid "View Options" msgstr "" #: Frame.cpp:411 msgid "New Layer" msgstr "" #: Frame.cpp:412 FrameMenus.cpp:380 FrameMenus.cpp:916 msgid "Open Layer" msgstr "" #: Frame.cpp:414 FrameMenus.cpp:383 Import.cpp:92 msgid "Import Data" msgstr "" #: Frame.cpp:416 FrameMenus.cpp:369 msgid "Delete" msgstr "" #: Frame.cpp:417 FrameMenus.cpp:393 FrameMenus.cpp:846 msgid "Offset" msgstr "" #: Frame.cpp:418 msgid "Layer Visibility" msgstr "" #: Frame.cpp:419 msgid "Layer Up" msgstr "" #: Frame.cpp:420 msgid "Layer Down" msgstr "" #: Frame.cpp:422 msgid "Zoom In" msgstr "" #: Frame.cpp:423 msgid "Zoom Out" msgstr "" #: Frame.cpp:424 msgid "Zoom All" msgstr "" #: Frame.cpp:425 msgid "Zoom To Layer" msgstr "" #: Frame.cpp:427 msgid "Magnifier" msgstr "" #: Frame.cpp:428 msgid "Pan" msgstr "" #: Frame.cpp:429 msgid "Distance" msgstr "" #: Frame.cpp:430 msgid "Area Tool" msgstr "" #: Frame.cpp:431 Frame.cpp:961 FrameMenus.cpp:427 msgid "Elevation Profile" msgstr "" #: Frame.cpp:433 msgid "Merge/Resample Elevation" msgstr "" #: Frame.cpp:434 msgid "Merge/Resample Imagery" msgstr "" #: Frame.cpp:438 Frame.cpp:465 FrameMenus.cpp:515 FrameMenus.cpp:539 msgid "Select Features" msgstr "" #: Frame.cpp:439 FrameMenus.cpp:540 msgid "Pick Features" msgstr "" #: Frame.cpp:440 msgid "Table" msgstr "" #: Frame.cpp:441 FrameMenus.cpp:544 msgid "Add Points with Mouse" msgstr "" #: Frame.cpp:445 msgid "Select Elevation" msgstr "" #: Frame.cpp:446 Frame.cpp:451 msgid "Zoom to Full Detail" msgstr "" #: Frame.cpp:447 FrameMenus.cpp:484 msgid "Trim TIN triangles by line segment" msgstr "" #: Frame.cpp:455 msgid "Select Roads" msgstr "" #: Frame.cpp:456 msgid "Select Nodes" msgstr "" #: Frame.cpp:457 FrameMenus.cpp:438 msgid "Select Whole Roads" msgstr "" #: Frame.cpp:458 FrameMenus.cpp:439 msgid "Set Road Direction" msgstr "" #: Frame.cpp:459 FrameMenus.cpp:440 msgid "Edit Road Points" msgstr "" #: Frame.cpp:460 FrameMenus.cpp:442 msgid "Show Nodes" msgstr "" #: Frame.cpp:461 FrameMenus.cpp:373 msgid "Crossing Selection" msgstr "" #: Frame.cpp:466 FrameMenus.cpp:516 msgid "Edit Buildings" msgstr "" #: Frame.cpp:467 FrameMenus.cpp:517 msgid "Add points to building footprints" msgstr "" #: Frame.cpp:468 FrameMenus.cpp:518 msgid "Delete points from building footprints" msgstr "" #: Frame.cpp:469 FrameMenus.cpp:519 msgid "Add Linear Structures" msgstr "" #: Frame.cpp:470 FrameMenus.cpp:520 msgid "Edit Linear Structures" msgstr "" #: Frame.cpp:471 msgid "Constrain Angles" msgstr "" #: Frame.cpp:472 FrameMenus.cpp:521 msgid "Add Instances" msgstr "" #: Frame.cpp:476 msgid "Select Plants" msgstr "" #: Frame.cpp:480 msgid "Add Tower" msgstr "" #: Frame.cpp:482 msgid "Select Towers" msgstr "" #: Frame.cpp:483 msgid "Edit Towers" msgstr "" #: Frame.cpp:817 ../../TerrainSDK/vtui/FeatureTableDlg.cpp:118 msgid "Feature Info" msgstr "" #: Frame.cpp:831 msgid "Distance Tool" msgstr "" #: Frame.cpp:909 msgid "Linear Structures" msgstr "" #: Frame.cpp:925 msgid "Structure Instances" msgstr "" #: Frame.cpp:1099 VTBuilder_wdr.cpp:1416 msgid "Options" msgstr "" #: FrameMenus.cpp:344 msgid "&New\tCtrl+N" msgstr "" #: FrameMenus.cpp:345 msgid "Open Project\tCtrl+O" msgstr "" #: FrameMenus.cpp:346 msgid "Save Project\tCtrl+S" msgstr "" #: FrameMenus.cpp:346 msgid "Save Project As" msgstr "" #: FrameMenus.cpp:349 msgid "Create Dymaxion Textures" msgstr "" #: FrameMenus.cpp:350 msgid "Create Dymaxion Map" msgstr "" #: FrameMenus.cpp:351 msgid "Process Billboard Texture" msgstr "" #: FrameMenus.cpp:352 Geocode.cpp:127 msgid "Geocode" msgstr "" #: FrameMenus.cpp:353 msgid "Copy Elevation Layer to Clipboard" msgstr "" #: FrameMenus.cpp:354 msgid "New Elevation Layer from Clipboard" msgstr "" #: FrameMenus.cpp:355 msgid "Special" msgstr "" #: FrameMenus.cpp:357 FrameMenus.cpp:666 msgid "Preferences" msgstr "" #: FrameMenus.cpp:359 msgid "E&xit\tAlt-X" msgstr "" #: FrameMenus.cpp:359 msgid "Exit" msgstr "" #: FrameMenus.cpp:364 msgid "&Project" msgstr "" #: FrameMenus.cpp:369 msgid "Delete\tDEL" msgstr "" #: FrameMenus.cpp:371 msgid "Deselect All" msgstr "" #: FrameMenus.cpp:371 msgid "Clears selection" msgstr "" #: FrameMenus.cpp:372 msgid "Invert Selection" msgstr "" #: FrameMenus.cpp:374 msgid "&Edit" msgstr "" #: FrameMenus.cpp:379 msgid "&New Layer" msgstr "" #: FrameMenus.cpp:379 msgid "Create New Layer" msgstr "" #: FrameMenus.cpp:380 msgid "Open Existing Layer" msgstr "" #: FrameMenus.cpp:381 msgid "Save Active Layer" msgstr "" #: FrameMenus.cpp:382 msgid "Save Layer As..." msgstr "" #: FrameMenus.cpp:382 msgid "Save Active Layer As" msgstr "" #: FrameMenus.cpp:383 msgid "Import Data\tCtrl+I" msgstr "" #: FrameMenus.cpp:384 FrameMenus.cpp:385 msgid "Import Data From TIGER" msgstr "" #: FrameMenus.cpp:385 msgid "Import Data From NTF" msgstr "" #: FrameMenus.cpp:387 msgid "Import From MapSource File" msgstr "" #: FrameMenus.cpp:388 msgid "Import Point Data From Table" msgstr "" #: FrameMenus.cpp:389 msgid "Import Point Data From XML" msgstr "" #: FrameMenus.cpp:390 msgid "Import Raw Layers from DXF" msgstr "" #: FrameMenus.cpp:392 msgid "Layer Properties" msgstr "" #: FrameMenus.cpp:393 msgid "Offset Coordinates" msgstr "" #: FrameMenus.cpp:395 msgid "&Flatten Layers" msgstr "" #: FrameMenus.cpp:395 msgid "Flatten" msgstr "" #: FrameMenus.cpp:397 msgid "Convert Projection" msgstr "" #: FrameMenus.cpp:397 msgid "Convert" msgstr "" #: FrameMenus.cpp:398 msgid "Set Projection" msgstr "" #: FrameMenus.cpp:399 msgid "&Layer" msgstr "" #: FrameMenus.cpp:404 msgid "Current Layer &Visible" msgstr "" #: FrameMenus.cpp:405 msgid "Toggle Visibility of the current Layer" msgstr "" #: FrameMenus.cpp:406 msgid "Move Layer &Up" msgstr "" #: FrameMenus.cpp:407 msgid "Move Layer &Down" msgstr "" #: FrameMenus.cpp:409 msgid "Zoom &In\tCtrl++" msgstr "" #: FrameMenus.cpp:410 msgid "Zoom Out\tCtrl+-" msgstr "" #: FrameMenus.cpp:411 msgid "Zoom &All" msgstr "" #: FrameMenus.cpp:412 msgid "Zoom to Current &Layer" msgstr "" #: FrameMenus.cpp:413 msgid "Zoom to &Full Res (1:1)" msgstr "" #: FrameMenus.cpp:414 msgid "Zoom to Area Tool" msgstr "" #: FrameMenus.cpp:416 msgid "Toolbar" msgstr "" #: FrameMenus.cpp:419 msgid "&Magnifier\tZ" msgstr "" #: FrameMenus.cpp:420 msgid "&Pan\tSPACE" msgstr "" #: FrameMenus.cpp:421 msgid "Obtain &Distance" msgstr "" #: FrameMenus.cpp:422 msgid "Area &Tool" msgstr "" #: FrameMenus.cpp:424 msgid "&World Map" msgstr "" #: FrameMenus.cpp:424 msgid "Show/Hide World Map" msgstr "" #: FrameMenus.cpp:425 msgid "Show &UTM Boundaries" msgstr "" #: FrameMenus.cpp:428 msgid "Scale Bar" msgstr "" #: FrameMenus.cpp:430 msgid "&Options" msgstr "" #: FrameMenus.cpp:431 msgid "&View" msgstr "" #: FrameMenus.cpp:436 msgid "Select/Modify Roads" msgstr "" #: FrameMenus.cpp:437 msgid "Select/Modify Nodes" msgstr "" #: FrameMenus.cpp:443 msgid "Select by Highway Number" msgstr "" #: FrameMenus.cpp:445 msgid "Clean RoadMap" msgstr "" #: FrameMenus.cpp:445 msgid "Clean" msgstr "" #: FrameMenus.cpp:446 msgid "Guess Intersection Types" msgstr "" #: FrameMenus.cpp:447 msgid "Flatten Elevation Grid Under Roads" msgstr "" #: FrameMenus.cpp:448 msgid "&Roads" msgstr "" #: FrameMenus.cpp:454 msgid "Add a Transmission Tower" msgstr "" #: FrameMenus.cpp:456 msgid "Select Utility Layer" msgstr "" #: FrameMenus.cpp:457 msgid "Edit Transmission Towers" msgstr "" #: FrameMenus.cpp:458 msgid "Util&ities" msgstr "" #: FrameMenus.cpp:464 msgid "Se&lect Elevation Layer" msgstr "" #: FrameMenus.cpp:466 msgid "Sc&ale Elevation" msgstr "" #: FrameMenus.cpp:467 FrameMenus.cpp:1946 msgid "Offset Elevation Vertically" msgstr "" #: FrameMenus.cpp:468 msgid "&Remove Elevation Range..." msgstr "" #: FrameMenus.cpp:471 VTBuilder_wdr.cpp:2764 msgid "Fast" msgstr "" #: FrameMenus.cpp:472 VTBuilder_wdr.cpp:2767 msgid "Slow and smooth" msgstr "" #: FrameMenus.cpp:473 VTBuilder_wdr.cpp:2770 msgid "Extrapolation via partial derivatives" msgstr "" #: FrameMenus.cpp:475 msgid "&Fill In Unknown Areas" msgstr "" #: FrameMenus.cpp:477 msgid "&Set Unknown Areas" msgstr "" #: FrameMenus.cpp:479 msgid "E&xport To..." msgstr "" #: FrameMenus.cpp:480 FrameMenus.cpp:496 msgid "Export to Tiles..." msgstr "" #: FrameMenus.cpp:481 msgid "Re&nder to Bitmap..." msgstr "" #: FrameMenus.cpp:483 msgid "&Merge shared TIN vertices" msgstr "" #: FrameMenus.cpp:485 msgid "Elev&ation" msgstr "" #: FrameMenus.cpp:491 msgid "Replace RGB..." msgstr "" #: FrameMenus.cpp:492 TreeView.cpp:381 msgid "Create Overviews on Disk" msgstr "" #: FrameMenus.cpp:493 msgid "Create Overviews on Disk for All Images" msgstr "" #: FrameMenus.cpp:494 TreeView.cpp:382 msgid "Create Overviews in Memory" msgstr "" #: FrameMenus.cpp:497 msgid "Export to PPM" msgstr "" #: FrameMenus.cpp:498 msgid "Imagery" msgstr "" #: FrameMenus.cpp:504 msgid "Species List" msgstr "" #: FrameMenus.cpp:504 msgid "View/Edit list of available plant species" msgstr "" #: FrameMenus.cpp:505 VegDlg.cpp:170 msgid "BioRegions" msgstr "" #: FrameMenus.cpp:505 msgid "View/Edit list of species & density for each BioRegion" msgstr "" #: FrameMenus.cpp:507 msgid "Remap Species" msgstr "" #: FrameMenus.cpp:508 msgid "Export SHP" msgstr "" #: FrameMenus.cpp:509 msgid "Veg&etation" msgstr "" #: FrameMenus.cpp:523 msgid "Add Foundation Levels to Buildings" msgstr "" #: FrameMenus.cpp:524 msgid "Select Using Polygons" msgstr "" #: FrameMenus.cpp:524 msgid "Select buildings using selected raw layer polygons" msgstr "" #: FrameMenus.cpp:525 msgid "Colour Selected Roofs" msgstr "" #: FrameMenus.cpp:525 msgid "Set roof colour on selected buildings" msgstr "" #: FrameMenus.cpp:526 FrameMenus.cpp:2916 msgid "Clean Footprints" msgstr "" #: FrameMenus.cpp:526 msgid "Clean up degenerate footprint geometry" msgstr "" #: FrameMenus.cpp:528 FrameMenus.cpp:2994 msgid "Export footprints to SHP" msgstr "" #: FrameMenus.cpp:529 FrameMenus.cpp:3008 msgid "Export footprints to Canoma3DV" msgstr "" #: FrameMenus.cpp:532 msgid "Constrain angles on footprint edit" msgstr "" #: FrameMenus.cpp:533 msgid "&Structures" msgstr "" #: FrameMenus.cpp:541 msgid "Show Attribute Table" msgstr "" #: FrameMenus.cpp:543 msgid "Set Entity Type" msgstr "" #: FrameMenus.cpp:545 msgid "Add Point with Text\tCtrl+T" msgstr "" #: FrameMenus.cpp:545 msgid "Add point" msgstr "" #: FrameMenus.cpp:546 msgid "Add Points with GPS" msgstr "" #: FrameMenus.cpp:546 msgid "Add points with GPS" msgstr "" #: FrameMenus.cpp:547 msgid "Style..." msgstr "" #: FrameMenus.cpp:548 msgid "Scale" msgstr "" #: FrameMenus.cpp:550 msgid "Select Features by Condition" msgstr "" #: FrameMenus.cpp:551 msgid "Export as HTML ImageMap" msgstr "" #: FrameMenus.cpp:552 msgid "Export as KML" msgstr "" #: FrameMenus.cpp:553 FrameMenus.cpp:3332 msgid "Generate Grid from 3D Points" msgstr "" #: FrameMenus.cpp:554 msgid "Ra&w" msgstr "" #: FrameMenus.cpp:560 msgid "Clear (Set to zero)" msgstr "" #: FrameMenus.cpp:561 msgid "Set to Full Extents" msgstr "" #: FrameMenus.cpp:562 msgid "Set the Area Tool rectangle to the combined extent of all layers." msgstr "" #: FrameMenus.cpp:563 msgid "Set to Layer Extents" msgstr "" #: FrameMenus.cpp:564 msgid "Set the Area Tool rectangle to the extent of the active layer." msgstr "" #: FrameMenus.cpp:565 msgid "Numeric Values" msgstr "" #: FrameMenus.cpp:566 msgid "Set the Area Tool rectangle by text entry of coordinates." msgstr "" #: FrameMenus.cpp:567 FrameMenus.cpp:2214 msgid "Match Area and Tiling to Layer" msgstr "" #: FrameMenus.cpp:568 msgid "Set the Area Tool rectangle by matching the resolution of a layer." msgstr "" #: FrameMenus.cpp:570 msgid "Merge && Resample &Elevation" msgstr "" #: FrameMenus.cpp:571 msgid "" "Sample all elevation data within the Area Tool to produce a single, new " "elevation." msgstr "" #: FrameMenus.cpp:572 msgid "Merge && Resample &Imagery" msgstr "" #: FrameMenus.cpp:573 msgid "Sample imagery within the Area Tool to produce a single, new image." msgstr "" #: FrameMenus.cpp:574 msgid "Generate Vegetation" msgstr "" #: FrameMenus.cpp:575 msgid "Generate Vegetation File (*.vf) containing plant distribution." msgstr "" #: FrameMenus.cpp:576 msgid "Compute Vegetation Density" msgstr "" #: FrameMenus.cpp:577 msgid "" "Compute and display the density of each species of vegetation in the given " "area." msgstr "" #: FrameMenus.cpp:579 msgid "Request Layer from WFS" msgstr "" #: FrameMenus.cpp:580 msgid "Request Image from WMS" msgstr "" #: FrameMenus.cpp:581 msgid "Request Image from Terraserver" msgstr "" #: FrameMenus.cpp:584 msgid "Optimized Resample Elevation to Tileset" msgstr "" #: FrameMenus.cpp:585 msgid "" "Sample all elevation data within the Area Tool efficiently to produce an " "elevation tileset." msgstr "" #: FrameMenus.cpp:586 msgid "Optimized Resample Imagery to Tileset" msgstr "" #: FrameMenus.cpp:587 msgid "" "Sample all image data within the Area Tool efficiently to produce an image " "tileset." msgstr "" #: FrameMenus.cpp:588 msgid "&Area Tool" msgstr "" #: FrameMenus.cpp:593 FrameMenus.cpp:3414 msgid "About " msgstr "" #: FrameMenus.cpp:597 msgid "&About" msgstr "" #: FrameMenus.cpp:598 msgid "Documentation (local)" msgstr "" #: FrameMenus.cpp:599 msgid "Documentation (on the web)" msgstr "" #: FrameMenus.cpp:600 FrameMenus.cpp:603 msgid "&Help" msgstr "" #: FrameMenus.cpp:638 msgid "Project Files (*.vtb)|*.vtb" msgstr "" #: FrameMenus.cpp:644 msgid "Load Project" msgstr "" #: FrameMenus.cpp:765 #, c-format msgid "Deleting road selection: %d nodes and %d roads" msgstr "" #: FrameMenus.cpp:797 msgid "Are you sure you want to delete the current layer?" msgstr "" #: FrameMenus.cpp:847 msgid "Please enter horizontal offset X, Y" msgstr "" #: FrameMenus.cpp:900 msgid "Native Layer Formats|" msgstr "" #: FrameMenus.cpp:937 msgid "Saving layer to file " msgstr "" #: FrameMenus.cpp:943 msgid "Saved layer to file " msgstr "" #: FrameMenus.cpp:945 msgid "Save failed." msgstr "" #: FrameMenus.cpp:964 msgid "Saving layer to file as " msgstr "" #: FrameMenus.cpp:974 msgid "Saved layer to file as " msgstr "" #: FrameMenus.cpp:978 msgid "Failed to save layer to " msgstr "" #: FrameMenus.cpp:979 msgid "Problem" msgstr "" #: FrameMenus.cpp:1013 msgid "Import TIGER Data From Directory" msgstr "" #: FrameMenus.cpp:1025 msgid "Import Layers from NTF File" msgstr "" #: FrameMenus.cpp:1026 msgid "NTF Files (*.ntf)|*.ntf" msgstr "" #: FrameMenus.cpp:1038 msgid "Import Utility Data from Directory of SHP Files" msgstr "" #: FrameMenus.cpp:1047 msgid "Indicate Projection" msgstr "" #: FrameMenus.cpp:1074 msgid "Import MapSource File" msgstr "" #: FrameMenus.cpp:1075 msgid "MapSource Export Files (*.txt)|*.txt" msgstr "" #: FrameMenus.cpp:1086 msgid "Tabular Data Files|" msgstr "" #: FrameMenus.cpp:1091 msgid "Import Point Data" msgstr "" #: FrameMenus.cpp:1103 msgid "Import XML Data" msgstr "" #: FrameMenus.cpp:1104 msgid "XML files (*.xml)|*.xml" msgstr "" #: FrameMenus.cpp:1125 msgid "Import DXF Data" msgstr "" #: FrameMenus.cpp:1126 msgid "DXF files (*.dxf)|*.dxf" msgstr "" #: FrameMenus.cpp:1150 msgid " Layer Properties" msgstr "" #: FrameMenus.cpp:1176 msgid "Changed extents." msgstr "" #: FrameMenus.cpp:1180 msgid "Could not change extents." msgstr "" #: FrameMenus.cpp:1217 msgid "Convert to what projection?" msgstr "" #: FrameMenus.cpp:1262 msgid "Set to what projection?" msgstr "" #: FrameMenus.cpp:1646 msgid "Please enter highway number" msgstr "" #: FrameMenus.cpp:1647 msgid "Select Highway" msgstr "" #: FrameMenus.cpp:1669 msgid "Cleaning RoadMap" msgstr "" #: FrameMenus.cpp:1671 msgid "Removing unused nodes" msgstr "" #: FrameMenus.cpp:1679 msgid "Merging redundant nodes" msgstr "" #: FrameMenus.cpp:1688 msgid "Cleaning link points" msgstr "" #: FrameMenus.cpp:1767 msgid "" "Sorry, but precise grid operations require a non-geographic coordinate\n" " system (meters as horizontal units, not degrees.)" msgstr "" #: FrameMenus.cpp:1768 FrameMenus.cpp:2530 FrameMenus.cpp:2635 msgid "Info" msgstr "" #: FrameMenus.cpp:1775 msgid "How many meters for the margin at the edge of each road?" msgstr "" #: FrameMenus.cpp:1776 msgid "Flatten elevation grid under roads" msgstr "" #: FrameMenus.cpp:1828 msgid "" "Please specify the elevation range\n" "(minimum and maximum in the form \"X Y\")\n" "All values within this range (and within the area\n" "tool, if it is defined) will be set to Unknown." msgstr "" #: FrameMenus.cpp:1834 msgid "Didn't get two numbers." msgstr "" #: FrameMenus.cpp:1841 #, c-format msgid "Set %d heixels to unknown" msgstr "" #: FrameMenus.cpp:1857 msgid "Set unknown areas to what value?" msgstr "" #: FrameMenus.cpp:1858 msgid "Set Unknown Areas" msgstr "" #: FrameMenus.cpp:1909 msgid "Please enter a scale factor" msgstr "" #: FrameMenus.cpp:1910 msgid "Scale Elevation" msgstr "" #: FrameMenus.cpp:1918 FrameMenus.cpp:1954 msgid "Couldn't parse the number you typed." msgstr "" #: FrameMenus.cpp:1945 msgid "Please enter an amout to offset" msgstr "" #: FrameMenus.cpp:1991 msgid "Please choose" msgstr "" #: FrameMenus.cpp:1992 msgid "Export to file format:" msgstr "" #: FrameMenus.cpp:2033 msgid "Render Elevation to Bitmap" msgstr "" #: FrameMenus.cpp:2040 msgid "Generating Bitmap" msgstr "" #: FrameMenus.cpp:2078 msgid "R G B in the range 0-255:" msgstr "" #: FrameMenus.cpp:2079 msgid "Replace color:" msgstr "" #: FrameMenus.cpp:2087 FrameMenus.cpp:2097 msgid "Didn't get three R G B values in range." msgstr "" #: FrameMenus.cpp:2090 msgid "With color:" msgstr "" #: FrameMenus.cpp:2108 FrameMenus.cpp:2117 FrameMenus.cpp:3522 msgid "Creating Overviews" msgstr "" #: FrameMenus.cpp:2131 FrameMenus.cpp:3537 msgid "Creating MipMaps" msgstr "" #: FrameMenus.cpp:2203 msgid "Edit Area" msgstr "" #: FrameMenus.cpp:2305 msgid "Could not open file" msgstr "" #: FrameMenus.cpp:2315 msgid "Requesting data" msgstr "" #: FrameMenus.cpp:2383 msgid "Terraserver" msgstr "" #: FrameMenus.cpp:2389 msgid "Requesting data from Terraserver..." msgstr "" #: FrameMenus.cpp:2398 msgid "Successfully wrote file." msgstr "" #: FrameMenus.cpp:2401 msgid "Unable to download." msgstr "" #: FrameMenus.cpp:2428 msgid "Plant Species List Files (*.xml)|*.xml" msgstr "" #: FrameMenus.cpp:2431 msgid "Load Plant Info" msgstr "" #: FrameMenus.cpp:2444 msgid "Plants List" msgstr "" #: FrameMenus.cpp:2458 msgid "Bioregion Files (*.txt)|*.txt" msgstr "" #: FrameMenus.cpp:2461 msgid "Load BioRegion Info" msgstr "" #: FrameMenus.cpp:2475 msgid "BioRegions List" msgstr "" #: FrameMenus.cpp:2499 msgid "Remap FROM Species" msgstr "" #: FrameMenus.cpp:2505 msgid "Remap TO Species" msgstr "" #: FrameMenus.cpp:2529 #, c-format msgid "Remap successful, %d plants remapped.\n" msgstr "" #: FrameMenus.cpp:2541 msgid "Export vegetation to SHP" msgstr "" #: FrameMenus.cpp:2542 msgid "Vegetation Files (*.shp)|*.shp" msgstr "" #: FrameMenus.cpp:2559 msgid "Save Vegetation File" msgstr "" #: FrameMenus.cpp:2560 msgid "Vegetation Files (*.vf)|*.vf" msgstr "" #: FrameMenus.cpp:2566 msgid "Vegetation Distribution Options" msgstr "" #: FrameMenus.cpp:2590 #, c-format msgid "Total area: %.1f square meters (%.3f hectares)\n" msgstr "" #: FrameMenus.cpp:2626 #, c-format msgid " %d instances of species %hs: %.5f per m^2, average height %.1f\n" msgstr "" #: FrameMenus.cpp:2633 #, c-format msgid "Total plant instances: %d\n" msgstr "" #: FrameMenus.cpp:2915 msgid "How close are degenerate points? (epsilon)" msgstr "" #: FrameMenus.cpp:2995 msgid "SHP Files (*.shp)|*.shp" msgstr "" #: FrameMenus.cpp:3009 msgid "Canoma3DV Files (*.3dv)|*.3dv" msgstr "" #: FrameMenus.cpp:3062 msgid "Raw Layer Type" msgstr "" #: FrameMenus.cpp:3063 msgid "Please indicate entity type:" msgstr "" #: FrameMenus.cpp:3104 msgid "(X, Y) in current projection" msgstr "" #: FrameMenus.cpp:3105 msgid "Enter coordinate" msgstr "" #: FrameMenus.cpp:3147 msgid "Select" msgstr "" #: FrameMenus.cpp:3157 msgid "Unable to select" msgstr "" #: FrameMenus.cpp:3159 msgid "Selected 1 entity" msgstr "" #: FrameMenus.cpp:3161 #, c-format msgid "Selected %d entities" msgstr "" #: FrameMenus.cpp:3227 msgid "Export Image Map" msgstr "" #: FrameMenus.cpp:3232 FrameMenus.cpp:3242 msgid "Save to Image File" msgstr "" #: FrameMenus.cpp:3313 msgid "Save to KML File" msgstr "" #: FrameMenus.cpp:3377 msgid "Scale factor?" msgstr "" #: FrameMenus.cpp:3377 msgid "Scale Raw Layer" msgstr "" #: FrameMenus.cpp:3393 msgid "" "Virtual Terrain Builder\n" "Powerful, easy to use, free!\n" msgstr "" #: FrameMenus.cpp:3395 msgid "Please read the HTML documentation and license.\n" msgstr "" #: FrameMenus.cpp:3397 msgid "Send feedback to: " msgstr "" #: FrameMenus.cpp:3399 msgid "Build date: " msgstr "" #: ImageLayer.cpp:76 msgid "Converting Image CRS" msgstr "" #: ImageLayer.cpp:150 #, c-format msgid "Dimensions %d by %d pixels" msgstr "" #: ImageLayer.cpp:153 msgid "Spacing: " msgstr "" #: ImageLayer.cpp:164 msgid "Bitmaps:" msgstr "" #: ImageLayer.cpp:181 msgid "in memory" msgstr "" #: ImageLayer.cpp:187 msgid "overview on disk" msgstr "" #: Import.cpp:178 msgid "Expanding archive" msgstr "" #: Import.cpp:391 msgid "Importing Data from " msgstr "" #: Import.cpp:576 msgid "Did not import any data from that file." msgstr "" #: Import.cpp:775 msgid "" "Couldn't read that Shape file. Perhaps it is\n" "missing its corresponding .dbf and .shx files." msgstr "" #: Import.cpp:828 msgid "" "The Shapefile must have either point features\n" "(for individual plants) or polygon features\n" " (for plant distribution areas)." msgstr "" #: Import.cpp:835 msgid "Import Vegetation Information" msgstr "" #: Import.cpp:846 msgid "Map fields to attributes" msgstr "" #: Import.cpp:1115 msgid "Which layers to import?" msgstr "" #: Import.cpp:1116 msgid "Import Tracks" msgstr "" #: Import.cpp:1220 Import.cpp:1309 msgid "Point Data Import" msgstr "" #: Import.cpp:1465 StructLayer.cpp:1037 msgid "Import Structures" msgstr "" #: Import.cpp:1598 msgid "Importing from TIGER..." msgstr "" #: Import.cpp:2025 msgid "Importing from SCC..." msgstr "" #: Import.cpp:2233 msgid "Parsing DXF" msgstr "" #: ImportPointDlg.cpp:100 RawDlg.cpp:78 msgid "Please indicate CRS" msgstr "" #: ImportStructDlg.cpp:174 ImportStructDlg.cpp:175 ImportStructDlg.cpp:176 #: ImportStructDlgOGR.cpp:156 ImportStructDlgOGR.cpp:157 msgid "(none)" msgstr "" #: ImportVegDlg.cpp:58 VegFieldsDlg.cpp:101 msgid "Couldn't open shapefile." msgstr "" #: ImportVegDlg.cpp:69 msgid "" "Shapefile must have either point features (for individual\n" " plants) or polygon features (for plant distribution areas)." msgstr "" #: ImportVegDlg.cpp:77 VegFieldsDlg.cpp:112 msgid "Couldn't open DBF file." msgstr "" #: ImportVegDlg.cpp:95 msgid " (String)" msgstr "" #: ImportVegDlg.cpp:97 msgid " (Integer)" msgstr "" #: ImportVegDlg.cpp:99 msgid " (Double)" msgstr "" #: Layer.cpp:50 NodeDlg.cpp:154 ../../TerrainSDK/vtui/BuildingDlg.cpp:480 #: ../../TerrainSDK/vtui/DoubleProgDlg.cpp:418 #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:117 msgid "Unknown" msgstr "" #: Layer.cpp:136 msgid " Files" msgstr "" #: Layer.cpp:143 msgid "|All Files|*.*" msgstr "" #: Layer.cpp:180 MapServerDlg.cpp:113 SampleImageDlg.cpp:272 msgid "All Files|*.*" msgstr "" #: Layer.cpp:187 msgid "Export" msgstr "" #: MapServerDlg.cpp:122 SampleImageDlg.cpp:278 msgid "Save Imagery" msgstr "" #: MapServerDlg.cpp:145 msgid "Querying server..." msgstr "" #: MapServerDlg.cpp:259 msgid "" msgstr "" #: MapServerDlg.cpp:296 msgid "Title: " msgstr "" #: MapServerDlg.cpp:303 msgid "Abstract: " msgstr "" #: MatchDlg.cpp:110 msgid "n/a" msgstr "" #: NodeDlg.cpp:155 NodeDlg.cpp:162 msgid "Uncontrolled" msgstr "" #: NodeDlg.cpp:156 msgid "All Traffic Light(s)" msgstr "" #: NodeDlg.cpp:157 msgid "All Stop Sign(s)" msgstr "" #: NodeDlg.cpp:158 msgid "Traffic Light(s)" msgstr "" #: NodeDlg.cpp:159 msgid "Stop Sign(s)" msgstr "" #: NodeDlg.cpp:160 RoadDlg.cpp:52 RoadDlg.cpp:57 RoadDlg.cpp:62 #: RoadDlg.cpp:150 RoadDlg.cpp:156 RoadDlg.cpp:182 RoadDlg.cpp:188 #: RoadDlg.cpp:194 RoadDlg.cpp:200 RoadDlg.cpp:206 msgid "(multiple)" msgstr "" #: NodeDlg.cpp:163 msgid "Traffic Light" msgstr "" #: NodeDlg.cpp:164 msgid "Stop Sign" msgstr "" #: OptionsDlg.cpp:36 VTBuilder_wdr.cpp:1196 VTBuilder_wdr.cpp:1370 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1075 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:45 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:51 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:57 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:63 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:320 #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:207 msgid "Meters" msgstr "" #: OptionsDlg.cpp:37 ../../TerrainSDK/vtui/ProjectionDlg.cpp:210 msgid "Feet (International)" msgstr "" #: OptionsDlg.cpp:38 ../../TerrainSDK/vtui/ProjectionDlg.cpp:211 msgid "Feet (U.S. Survey)" msgstr "" #: RawLayer.cpp:414 msgid "No Features\n" msgstr "" #: RawLayer.cpp:420 #, c-format msgid "Entity type: %hs\n" msgstr "" #: RawLayer.cpp:423 #, c-format msgid "Entities: %d\n" msgstr "" #: RawLayer.cpp:432 RawLayer.cpp:446 #, c-format msgid "Minimum Height: %.2f\n" msgstr "" #: RawLayer.cpp:435 RawLayer.cpp:449 #, c-format msgid "Maximum Height: %.2f\n" msgstr "" #: RawLayer.cpp:457 msgid "Fields:\n" msgstr "" #: RawLayer.cpp:467 msgid "Fields: None.\n" msgstr "" #: RenderDlg.cpp:160 RenderOptionsDlg.cpp:124 msgid "ColorMap" msgstr "" #: RenderDlg.cpp:170 RenderOptionsDlg.cpp:134 msgid "Couldn't locate file." msgstr "" #: RenderDlg.cpp:192 msgid "Specify image file" msgstr "" #: ResampleDlg.cpp:214 msgid "Save Elevation" msgstr "" #: RoadDlg.cpp:39 VTBuilder_wdr.cpp:2429 VTBuilder_wdr.cpp:2497 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:452 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:906 msgid "None" msgstr "" #: RoadDlg.cpp:40 msgid "Gravel" msgstr "" #: RoadDlg.cpp:41 msgid "Trail" msgstr "" #: RoadDlg.cpp:42 msgid "2 Track" msgstr "" #: RoadDlg.cpp:43 msgid "Dirt" msgstr "" #: RoadDlg.cpp:44 msgid "Paved" msgstr "" #: RoadDlg.cpp:45 msgid "Railroad" msgstr "" #: RoadDlg.cpp:46 msgid "Stone" msgstr "" #: RoadDlg.cpp:47 msgid "(multiple types)" msgstr "" #: RoadDlg.cpp:50 RoadDlg.cpp:55 RoadDlg.cpp:60 msgid "No" msgstr "" #: RoadDlg.cpp:51 RoadDlg.cpp:56 RoadDlg.cpp:61 msgid "Yes" msgstr "" #: RoadLayer.cpp:271 msgid "Network of links.\n" msgstr "" #: RoadLayer.cpp:274 #, c-format msgid "Nodes: %d, selected: %d\n" msgstr "" #: RoadLayer.cpp:276 #, c-format msgid "Links: %d, selected: %d\n" msgstr "" #: RoadLayer.cpp:489 RoadMapEdit.cpp:93 msgid "Node Properties" msgstr "" #: RoadLayer.cpp:517 msgid "Link Properties" msgstr "" #: RoadLayer.cpp:532 #, c-format msgid "Selected %d nodes" msgstr "" #: RoadLayer.cpp:543 #, c-format msgid "Selected %d links" msgstr "" #: RoadLayer.cpp:565 msgid "Scanning Grid against Roads" msgstr "" #: RoadMapEdit.cpp:385 msgid "Road Properties" msgstr "" #: SelectDlg.cpp:73 msgid "X (longitude)" msgstr "" #: SelectDlg.cpp:74 msgid "Y (latitude)" msgstr "" #: SelectDlg.cpp:78 msgid "X (easting)" msgstr "" #: SelectDlg.cpp:79 msgid "Y (northing)" msgstr "" #: SelectDlg.cpp:85 msgid "Z (meters)" msgstr "" #: Special.cpp:262 Special.cpp:510 msgid "Can't register clipboard format" msgstr "" #: Special.cpp:618 Special.cpp:753 msgid "Choose input file" msgstr "" #: Special.cpp:629 msgid "Size of each output tile?" msgstr "" #: Special.cpp:630 Special.cpp:636 msgid "Query" msgstr "" #: Special.cpp:636 msgid "Prefix for output filenames?" msgstr "" #: Special.cpp:643 msgid "Output Directory" msgstr "" #: Special.cpp:653 Special.cpp:763 msgid "Processing" msgstr "" #: Special.cpp:653 msgid "Loading source bitmap.." msgstr "" #: Special.cpp:683 #, c-format msgid "Creating tile %d ..." msgstr "" #: Special.cpp:748 msgid "Image Formats|" msgstr "" #: Special.cpp:758 msgid "Choose output file" msgstr "" #: Special.cpp:766 msgid "Loading" msgstr "" #: Special.cpp:795 msgid "Output size" msgstr "" #: Special.cpp:870 msgid "Saving to " msgstr "" #: StatusBar.cpp:83 #, c-format msgid "Zone %d" msgstr "" #: StatusBar.cpp:99 #, c-format msgid "1 Pixel = %.6lg " msgstr "" #: StatusBar.cpp:101 #, c-format msgid "1 Pixel = %.2lf " msgstr "" #: StatusBar.cpp:106 StatusBar.cpp:138 msgid "Mouse" msgstr "" #: StructLayer.cpp:352 msgid "Filename: " msgstr "" #: StructLayer.cpp:357 #, c-format msgid "Number of structures: %d\n" msgstr "" #: StructLayer.cpp:368 #, c-format msgid "\t %d Buildings (procedural)\n" msgstr "" #: StructLayer.cpp:370 #, c-format msgid "\t %d Linear (fences/walls)\n" msgstr "" #: StructLayer.cpp:372 #, c-format msgid "\t %d Instances (imported models)\n" msgstr "" #: StructLayer.cpp:375 #, c-format msgid "Number of selected structures: %d\n" msgstr "" #: StructLayer.cpp:881 msgid "Building Properties" msgstr "" #: TSDlg.cpp:49 msgid "Relief" msgstr "" #: TSDlg.cpp:51 msgid "Topo" msgstr "" #: TSDlg.cpp:134 msgid "Image Filename" msgstr "" #: TreeView.cpp:173 msgid "Images" msgstr "" #: TreeView.cpp:176 msgid "Structures" msgstr "" #: TreeView.cpp:179 msgid "Roads" msgstr "" #: TreeView.cpp:193 msgid "Utilities" msgstr "" #: TreeView.cpp:373 msgid "Properties" msgstr "" #: TreeView.cpp:374 msgid "Move to Top (draw first)" msgstr "" #: TreeView.cpp:375 msgid "Move to Bottom (draw last)" msgstr "" #: TreeView.cpp:386 msgid "Show All" msgstr "" #: TreeView.cpp:387 msgid "Hide All" msgstr "" #: VTBuilder_wdr.cpp:46 VTBuilder_wdr.cpp:191 VTBuilder_wdr.cpp:209 #: VTBuilder_wdr.cpp:243 vtImage.cpp:1344 msgid "Extents" msgstr "" #: VTBuilder_wdr.cpp:51 msgid "North" msgstr "" #: VTBuilder_wdr.cpp:65 msgid "West" msgstr "" #: VTBuilder_wdr.cpp:76 msgid "East" msgstr "" #: VTBuilder_wdr.cpp:90 msgid "South" msgstr "" #: VTBuilder_wdr.cpp:95 msgid "Display coordinates as Degrees-Minutes-Seconds" msgstr "" #: VTBuilder_wdr.cpp:102 VTBuilder_wdr.cpp:218 VTBuilder_wdr.cpp:290 #: VTBuilder_wdr.cpp:341 VTBuilder_wdr.cpp:488 VTBuilder_wdr.cpp:539 #: VTBuilder_wdr.cpp:645 VTBuilder_wdr.cpp:696 VTBuilder_wdr.cpp:900 #: VTBuilder_wdr.cpp:943 VTBuilder_wdr.cpp:1031 VTBuilder_wdr.cpp:1130 #: VTBuilder_wdr.cpp:1321 VTBuilder_wdr.cpp:1429 VTBuilder_wdr.cpp:1464 #: VTBuilder_wdr.cpp:1605 VTBuilder_wdr.cpp:1728 VTBuilder_wdr.cpp:1760 #: VTBuilder_wdr.cpp:1866 VTBuilder_wdr.cpp:2011 VTBuilder_wdr.cpp:2059 #: VTBuilder_wdr.cpp:2161 VTBuilder_wdr.cpp:2252 VTBuilder_wdr.cpp:2292 #: VTBuilder_wdr.cpp:2451 VTBuilder_wdr.cpp:2551 VTBuilder_wdr.cpp:2659 #: VTBuilder_wdr.cpp:2809 VTBuilder_wdr.cpp:2874 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:164 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:351 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1033 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1088 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1235 msgid "OK" msgstr "" #: VTBuilder_wdr.cpp:105 VTBuilder_wdr.cpp:221 VTBuilder_wdr.cpp:293 #: VTBuilder_wdr.cpp:344 VTBuilder_wdr.cpp:491 VTBuilder_wdr.cpp:542 #: VTBuilder_wdr.cpp:648 VTBuilder_wdr.cpp:699 VTBuilder_wdr.cpp:903 #: VTBuilder_wdr.cpp:946 VTBuilder_wdr.cpp:1034 VTBuilder_wdr.cpp:1133 #: VTBuilder_wdr.cpp:1324 VTBuilder_wdr.cpp:1432 VTBuilder_wdr.cpp:1467 #: VTBuilder_wdr.cpp:1608 VTBuilder_wdr.cpp:1731 VTBuilder_wdr.cpp:1869 #: VTBuilder_wdr.cpp:2014 VTBuilder_wdr.cpp:2062 VTBuilder_wdr.cpp:2164 #: VTBuilder_wdr.cpp:2255 VTBuilder_wdr.cpp:2295 VTBuilder_wdr.cpp:2454 #: VTBuilder_wdr.cpp:2554 VTBuilder_wdr.cpp:2662 VTBuilder_wdr.cpp:2812 #: VTBuilder_wdr.cpp:2877 ../../TerrainSDK/vtui/vtui_wdr.cpp:1036 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1091 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1238 msgid "Cancel" msgstr "" #: VTBuilder_wdr.cpp:114 VTBuilder_wdr.cpp:2573 msgid "Origin and Size:" msgstr "" #: VTBuilder_wdr.cpp:138 msgid "Bytes per sample" msgstr "" #: VTBuilder_wdr.cpp:144 VegDlg.cpp:82 msgid "Width" msgstr "" #: VTBuilder_wdr.cpp:150 VTBuilder_wdr.cpp:1099 VegDlg.cpp:84 msgid "Height" msgstr "" #: VTBuilder_wdr.cpp:156 msgid "Little Endian" msgstr "" #: VTBuilder_wdr.cpp:159 msgid "Big Endian " msgstr "" #: VTBuilder_wdr.cpp:162 msgid "Vertical units in meters" msgstr "" #: VTBuilder_wdr.cpp:170 msgid "Coordinate Reference System (CRS)" msgstr "" #: VTBuilder_wdr.cpp:173 msgid "Simple meters (UTM zone 1)" msgstr "" #: VTBuilder_wdr.cpp:176 msgid "Use current" msgstr "" #: VTBuilder_wdr.cpp:181 msgid "Enter exact CRS:" msgstr "" #: VTBuilder_wdr.cpp:184 msgid "CRS" msgstr "" #: VTBuilder_wdr.cpp:196 msgid "Based on grid spacing:" msgstr "" #: VTBuilder_wdr.cpp:206 msgid "Enter exact extents: " msgstr "" #: VTBuilder_wdr.cpp:248 ../../TerrainSDK/vtui/vtui_wdr.cpp:453 msgid "Left" msgstr "" #: VTBuilder_wdr.cpp:258 msgid "Top" msgstr "" #: VTBuilder_wdr.cpp:268 ../../TerrainSDK/vtui/vtui_wdr.cpp:454 msgid "Right" msgstr "" #: VTBuilder_wdr.cpp:278 msgid "Bottom" msgstr "" #: VTBuilder_wdr.cpp:314 msgid "Field to use:" msgstr "" #: VTBuilder_wdr.cpp:325 msgid "Interpretation of the field:" msgstr "" #: VTBuilder_wdr.cpp:328 msgid "Density (0 to 1) (double)" msgstr "" #: VTBuilder_wdr.cpp:331 msgid "Biotype by name (string)" msgstr "" #: VTBuilder_wdr.cpp:334 msgid "Biotype by ID (integer)" msgstr "" #: VTBuilder_wdr.cpp:365 msgid "Grid spacing of sampling, in meters:" msgstr "" #: VTBuilder_wdr.cpp:371 msgid "Artificial scarcity, set to 1.0 for full density:" msgstr "" #: VTBuilder_wdr.cpp:379 VTBuilder_wdr.cpp:1053 VTBuilder_wdr.cpp:1779 msgid "Species" msgstr "" #: VTBuilder_wdr.cpp:384 msgid "Single species:" msgstr "" #: VTBuilder_wdr.cpp:395 msgid "Single biotype:" msgstr "" #: VTBuilder_wdr.cpp:406 msgid "Biotype from layer:" msgstr "" #: VTBuilder_wdr.cpp:417 msgid "Density" msgstr "" #: VTBuilder_wdr.cpp:422 msgid "Fixed density:" msgstr "" #: VTBuilder_wdr.cpp:428 msgid "plants per m2" msgstr "" #: VTBuilder_wdr.cpp:433 msgid "Inherit from biotype" msgstr "" #: VTBuilder_wdr.cpp:438 msgid "Combine density from layer:" msgstr "" #: VTBuilder_wdr.cpp:449 msgid "Size" msgstr "" #: VTBuilder_wdr.cpp:454 msgid "Fixed size:" msgstr "" #: VTBuilder_wdr.cpp:460 VTBuilder_wdr.cpp:857 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:112 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:256 msgid "meters" msgstr "" #: VTBuilder_wdr.cpp:467 msgid "Randomize from:" msgstr "" #: VTBuilder_wdr.cpp:473 msgid "to" msgstr "" #: VTBuilder_wdr.cpp:479 msgid "percent of maximum" msgstr "" #: VTBuilder_wdr.cpp:512 msgid "Tower Position" msgstr "" #: VTBuilder_wdr.cpp:518 msgid "Tower Type" msgstr "" #: VTBuilder_wdr.cpp:525 msgid "Tower Material" msgstr "" #: VTBuilder_wdr.cpp:534 msgid "Tower Elevated" msgstr "" #: VTBuilder_wdr.cpp:565 msgid "Number of Lanes" msgstr "" #: VTBuilder_wdr.cpp:571 msgid "Highway Name" msgstr "" #: VTBuilder_wdr.cpp:577 msgid "Sidewalk" msgstr "" #: VTBuilder_wdr.cpp:584 msgid "Parking" msgstr "" #: VTBuilder_wdr.cpp:591 msgid "Margin" msgstr "" #: VTBuilder_wdr.cpp:598 msgid "Lane Width" msgstr "" #: VTBuilder_wdr.cpp:604 msgid "Pavement Width" msgstr "" #: VTBuilder_wdr.cpp:610 msgid "Curb Height" msgstr "" #: VTBuilder_wdr.cpp:616 msgid "Parking Width" msgstr "" #: VTBuilder_wdr.cpp:622 msgid "Hard Shoulder Width" msgstr "" #: VTBuilder_wdr.cpp:632 msgid "Surface Type:" msgstr "" #: VTBuilder_wdr.cpp:671 msgid "Intersection Type" msgstr "" #: VTBuilder_wdr.cpp:678 msgid "Road Number" msgstr "" #: VTBuilder_wdr.cpp:685 msgid "Behavior" msgstr "" #: VTBuilder_wdr.cpp:706 msgid "View" msgstr "" #: VTBuilder_wdr.cpp:729 VTBuilder_wdr.cpp:1486 VTBuilder_wdr.cpp:1704 #: VTBuilder_wdr.cpp:1841 VTBuilder_wdr.cpp:1888 msgid "Output" msgstr "" #: VTBuilder_wdr.cpp:732 VTBuilder_wdr.cpp:1489 VTBuilder_wdr.cpp:1707 #: VTBuilder_wdr.cpp:1844 msgid "Create new layer" msgstr "" #: VTBuilder_wdr.cpp:737 VTBuilder_wdr.cpp:1494 VTBuilder_wdr.cpp:1712 #: VTBuilder_wdr.cpp:1850 msgid "To file" msgstr "" #: VTBuilder_wdr.cpp:743 VTBuilder_wdr.cpp:781 VTBuilder_wdr.cpp:1500 #: VTBuilder_wdr.cpp:1718 VTBuilder_wdr.cpp:1856 VTBuilder_wdr.cpp:1908 #: VTBuilder_wdr.cpp:2189 VTBuilder_wdr.cpp:2213 VTBuilder_wdr.cpp:2228 #: VTBuilder_wdr.cpp:2243 VTBuilder_wdr.cpp:2322 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:644 msgid "..." msgstr "" #: VTBuilder_wdr.cpp:751 VTBuilder_wdr.cpp:1508 msgid "To folder of Tiles" msgstr "" #: VTBuilder_wdr.cpp:757 VTBuilder_wdr.cpp:1514 msgid "Tile Options" msgstr "" #: VTBuilder_wdr.cpp:766 msgid "Also create derived image tiles" msgstr "" #: VTBuilder_wdr.cpp:769 VTBuilder_wdr.cpp:1004 msgid "Rendering options..." msgstr "" #: VTBuilder_wdr.cpp:789 VTBuilder_wdr.cpp:1521 VTBuilder_wdr.cpp:2831 msgid "Sampling" msgstr "" #: VTBuilder_wdr.cpp:794 VTBuilder_wdr.cpp:2836 msgid "Grid spacing:" msgstr "" #: VTBuilder_wdr.cpp:807 VTBuilder_wdr.cpp:2849 msgid "Grid size:" msgstr "" #: VTBuilder_wdr.cpp:820 msgid "Size constraint: power of 2 plus 1 for terrain LOD" msgstr "" #: VTBuilder_wdr.cpp:827 VTBuilder_wdr.cpp:1562 VTBuilder_wdr.cpp:1999 msgid "<< Smaller" msgstr "" #: VTBuilder_wdr.cpp:830 VTBuilder_wdr.cpp:1565 VTBuilder_wdr.cpp:2002 msgid ">> Bigger" msgstr "" #: VTBuilder_wdr.cpp:843 msgid "Floating point" msgstr "" #: VTBuilder_wdr.cpp:846 msgid "Short integer" msgstr "" #: VTBuilder_wdr.cpp:851 ../../TerrainSDK/vtui/vtui_wdr.cpp:1190 msgid "Vertical units:" msgstr "" #: VTBuilder_wdr.cpp:862 msgid "Fill gaps (NODATA) in the resampled grid with interpolated values" msgstr "" #: VTBuilder_wdr.cpp:867 VTBuilder_wdr.cpp:1572 VTBuilder_wdr.cpp:2365 msgid "Information" msgstr "" #: VTBuilder_wdr.cpp:872 VTBuilder_wdr.cpp:1577 VTBuilder_wdr.cpp:2383 msgid "Size of sample area:" msgstr "" #: VTBuilder_wdr.cpp:885 VTBuilder_wdr.cpp:1590 msgid "Estimated spacing of existing data:" msgstr "" #: VTBuilder_wdr.cpp:922 msgid "Select all features which satisfy the condition:" msgstr "" #: VTBuilder_wdr.cpp:967 msgid "Show toolbar" msgstr "" #: VTBuilder_wdr.cpp:972 msgid "Status Bar" msgstr "" #: VTBuilder_wdr.cpp:975 msgid "Show minutes and seconds for degree values" msgstr "" #: VTBuilder_wdr.cpp:980 msgid "Show elevation values as:" msgstr "" #: VTBuilder_wdr.cpp:994 msgid "Show outline only (faster, saves memory)" msgstr "" #: VTBuilder_wdr.cpp:997 msgid "Artificial color by elevation value" msgstr "" #: VTBuilder_wdr.cpp:1009 msgid "Hide areas of unknown elevation" msgstr "" #: VTBuilder_wdr.cpp:1018 msgid "Show roads with width" msgstr "" #: VTBuilder_wdr.cpp:1021 msgid "Draw raw layers simplified" msgstr "" #: VTBuilder_wdr.cpp:1024 msgid "Show full pathnames in Layer View" msgstr "" #: VTBuilder_wdr.cpp:1058 msgid "Use species:" msgstr "" #: VTBuilder_wdr.cpp:1069 VTBuilder_wdr.cpp:1117 msgid "Use field:" msgstr "" #: VTBuilder_wdr.cpp:1080 msgid "Species ID (integer)" msgstr "" #: VTBuilder_wdr.cpp:1083 msgid "Species Name (string)" msgstr "" #: VTBuilder_wdr.cpp:1086 msgid "Common Name (string)" msgstr "" #: VTBuilder_wdr.cpp:1089 msgid "BioType ID (integer)" msgstr "" #: VTBuilder_wdr.cpp:1092 msgid "BioType Name (string)" msgstr "" #: VTBuilder_wdr.cpp:1102 msgid "Randomize" msgstr "" #: VTBuilder_wdr.cpp:1107 msgid "Fixed:" msgstr "" #: VTBuilder_wdr.cpp:1152 msgid "Structure Type:" msgstr "" #: VTBuilder_wdr.cpp:1157 VTBuilder_wdr.cpp:1395 msgid "Linear (fences or walls)" msgstr "" #: VTBuilder_wdr.cpp:1160 VTBuilder_wdr.cpp:1398 msgid "Instances (external model references)" msgstr "" #: VTBuilder_wdr.cpp:1167 VTBuilder_wdr.cpp:1405 msgid "Filename field:" msgstr "" #: VTBuilder_wdr.cpp:1176 msgid "Buildings (parametric by center)" msgstr "" #: VTBuilder_wdr.cpp:1179 msgid "Buildings (parametric by footprint, polygon or closed polyline)" msgstr "" #: VTBuilder_wdr.cpp:1186 msgid "Height field:" msgstr "" #: VTBuilder_wdr.cpp:1195 VTBuilder_wdr.cpp:1369 msgid "Stories" msgstr "" #: VTBuilder_wdr.cpp:1197 VTBuilder_wdr.cpp:1371 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1078 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:46 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:52 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:58 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:64 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:321 msgid "Feet" msgstr "" #: VTBuilder_wdr.cpp:1198 msgid "Meters (single story)" msgstr "" #: VTBuilder_wdr.cpp:1199 msgid "Feet (single story)" msgstr "" #: VTBuilder_wdr.cpp:1210 ../../TerrainSDK/vtui/vtui_wdr.cpp:132 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:303 msgid "Color:" msgstr "" #: VTBuilder_wdr.cpp:1219 VTBuilder_wdr.cpp:1261 msgid "Default" msgstr "" #: VTBuilder_wdr.cpp:1228 msgid "Building:" msgstr "" #: VTBuilder_wdr.cpp:1234 VTBuilder_wdr.cpp:1243 VTBuilder_wdr.cpp:2133 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:125 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:138 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:151 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:282 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:309 msgid "Set" msgstr "" #: VTBuilder_wdr.cpp:1237 msgid "Roof:" msgstr "" #: VTBuilder_wdr.cpp:1252 msgid "Roof type:" msgstr "" #: VTBuilder_wdr.cpp:1270 msgid "Single type:" msgstr "" #: VTBuilder_wdr.cpp:1275 msgid "Flat" msgstr "" #: VTBuilder_wdr.cpp:1276 ../../TerrainSDK/vtui/BuildingDlg.cpp:537 msgid "Shed" msgstr "" #: VTBuilder_wdr.cpp:1277 ../../TerrainSDK/vtui/BuildingDlg.cpp:538 msgid "Gable" msgstr "" #: VTBuilder_wdr.cpp:1278 ../../TerrainSDK/vtui/BuildingDlg.cpp:539 msgid "Hip" msgstr "" #: VTBuilder_wdr.cpp:1283 ../../TerrainSDK/vtui/vtui_wdr.cpp:316 msgid "Slope:" msgstr "" #: VTBuilder_wdr.cpp:1295 msgid "Field:" msgstr "" #: VTBuilder_wdr.cpp:1308 msgid "Defaults from:" msgstr "" #: VTBuilder_wdr.cpp:1316 VTBuilder_wdr.cpp:1419 msgid "Only import features inside the Area Tool extents" msgstr "" #: VTBuilder_wdr.cpp:1346 msgid "Import from" msgstr "" #: VTBuilder_wdr.cpp:1355 msgid "Fields" msgstr "" #: VTBuilder_wdr.cpp:1360 msgid "Feature height" msgstr "" #: VTBuilder_wdr.cpp:1380 msgid "Structure type" msgstr "" #: VTBuilder_wdr.cpp:1383 msgid "Buildings" msgstr "" #: VTBuilder_wdr.cpp:1390 msgid "Build foundations" msgstr "" #: VTBuilder_wdr.cpp:1422 msgid "Use 2.5D for elevation" msgstr "" #: VTBuilder_wdr.cpp:1453 msgid "Select level to edit" msgstr "" #: VTBuilder_wdr.cpp:1526 VTBuilder_wdr.cpp:1976 msgid "Image size:" msgstr "" #: VTBuilder_wdr.cpp:1539 msgid "Pixel spacing:" msgstr "" #: VTBuilder_wdr.cpp:1552 VTBuilder_wdr.cpp:1989 msgid "Size constraint: power of 2 for texture map" msgstr "" #: VTBuilder_wdr.cpp:1555 VTBuilder_wdr.cpp:1992 msgid "Constrain to size for 4x4 overlap tiling" msgstr "" #: VTBuilder_wdr.cpp:1627 msgid "WMS base URL:" msgstr "" #: VTBuilder_wdr.cpp:1634 msgid "Query Layers" msgstr "" #: VTBuilder_wdr.cpp:1641 msgid "Layer:" msgstr "" #: VTBuilder_wdr.cpp:1644 VTBuilder_wdr.cpp:1663 msgid "Description:" msgstr "" #: VTBuilder_wdr.cpp:1660 msgid "Style:" msgstr "" #: VTBuilder_wdr.cpp:1677 ../../TerrainSDK/vtui/vtui_wdr.cpp:523 msgid "Width:" msgstr "" #: VTBuilder_wdr.cpp:1683 ../../TerrainSDK/vtui/vtui_wdr.cpp:421 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:800 msgid "Height:" msgstr "" #: VTBuilder_wdr.cpp:1689 msgid "Format" msgstr "" #: VTBuilder_wdr.cpp:1698 msgid "Query URL:" msgstr "" #: VTBuilder_wdr.cpp:1799 msgid "Appearances" msgstr "" #: VTBuilder_wdr.cpp:1821 msgid "Theme:" msgstr "" #: VTBuilder_wdr.cpp:1832 msgid "Meters per pixel:" msgstr "" #: VTBuilder_wdr.cpp:1891 msgid "Create new image layer" msgstr "" #: VTBuilder_wdr.cpp:1896 msgid "Write to file:" msgstr "" #: VTBuilder_wdr.cpp:1915 msgid "Format:" msgstr "" #: VTBuilder_wdr.cpp:1918 msgid "GeoTIFF" msgstr "" #: VTBuilder_wdr.cpp:1921 VTBuilder_wdr.cpp:2442 msgid "JPEG" msgstr "" #: VTBuilder_wdr.cpp:1928 msgid "Appearance" msgstr "" #: VTBuilder_wdr.cpp:1933 msgid "Colors:" msgstr "" #: VTBuilder_wdr.cpp:1938 ../../TerrainSDK/vtui/vtui_wdr.cpp:382 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:399 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:474 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:488 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:595 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:611 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:627 msgid "Item" msgstr "" #: VTBuilder_wdr.cpp:1943 VTBuilder_wdr.cpp:2485 msgid "Edit Colors..." msgstr "" #: VTBuilder_wdr.cpp:1952 msgid "Use view options for shading" msgstr "" #: VTBuilder_wdr.cpp:1961 msgid "Color to use for NODATA heixels:" msgstr "" #: VTBuilder_wdr.cpp:1971 msgid "Bitmap Size" msgstr "" #: VTBuilder_wdr.cpp:2048 msgid "Link field:" msgstr "" #: VTBuilder_wdr.cpp:2083 msgid "Easting field:" msgstr "" #: VTBuilder_wdr.cpp:2094 msgid "Northing field:" msgstr "" #: VTBuilder_wdr.cpp:2105 msgid "Elevation field:" msgstr "" #: VTBuilder_wdr.cpp:2116 msgid "Import field directly:" msgstr "" #: VTBuilder_wdr.cpp:2127 msgid "CRS:" msgstr "" #: VTBuilder_wdr.cpp:2138 msgid "Number format:" msgstr "" #: VTBuilder_wdr.cpp:2141 msgid "Decimal" msgstr "" #: VTBuilder_wdr.cpp:2144 msgid "Packed degrees: DDDMMSSSS" msgstr "" #: VTBuilder_wdr.cpp:2147 msgid "Hemisphere Degrees Minutes: HDDD MM.MMM" msgstr "" #: VTBuilder_wdr.cpp:2154 msgid "Longitude is west" msgstr "" #: VTBuilder_wdr.cpp:2183 msgid "Data File" msgstr "" #: VTBuilder_wdr.cpp:2194 msgid "Geocoding" msgstr "" #: VTBuilder_wdr.cpp:2207 msgid "Places:" msgstr "" #: VTBuilder_wdr.cpp:2222 msgid "Zipcodes:" msgstr "" #: VTBuilder_wdr.cpp:2276 msgid "Depth of the quadtree of chunks to generate:" msgstr "" #: VTBuilder_wdr.cpp:2282 msgid "Maximum geometric error to allow at full LOD:" msgstr "" #: VTBuilder_wdr.cpp:2316 msgid "Tile output file:" msgstr "" #: VTBuilder_wdr.cpp:2330 msgid "Columns" msgstr "" #: VTBuilder_wdr.cpp:2336 msgid "Rows" msgstr "" #: VTBuilder_wdr.cpp:2346 msgid "LOD 0 Size:" msgstr "" #: VTBuilder_wdr.cpp:2357 msgid "Number of LODs:" msgstr "" #: VTBuilder_wdr.cpp:2370 msgid "Total size of all tiles:" msgstr "" #: VTBuilder_wdr.cpp:2396 msgid "Spacing of existing data:" msgstr "" #: VTBuilder_wdr.cpp:2405 msgid "Spacing of LOD 0:" msgstr "" #: VTBuilder_wdr.cpp:2420 msgid "Omit flat elevation tiles (sea level)" msgstr "" #: VTBuilder_wdr.cpp:2423 msgid "Mask unknown elevation areas with texture alpha values" msgstr "" #: VTBuilder_wdr.cpp:2426 msgid "Texture Compression" msgstr "" #: VTBuilder_wdr.cpp:2433 msgid "OpenGL" msgstr "" #: VTBuilder_wdr.cpp:2436 msgid "Squish fast" msgstr "" #: VTBuilder_wdr.cpp:2439 msgid "Squish slow (6x slower, slightly fewer artifacts)" msgstr "" #: VTBuilder_wdr.cpp:2473 ../../TerrainSDK/vtui/vtui_wdr.cpp:781 msgid "Colors" msgstr "" #: VTBuilder_wdr.cpp:2476 msgid "Color map file:" msgstr "" #: VTBuilder_wdr.cpp:2492 msgid "Shading" msgstr "" #: VTBuilder_wdr.cpp:2500 msgid "Quick (East-West)" msgstr "" #: VTBuilder_wdr.cpp:2503 msgid "Dot-product with surface" msgstr "" #: VTBuilder_wdr.cpp:2510 msgid "Angle (0-90):" msgstr "" #: VTBuilder_wdr.cpp:2518 msgid "Direction (0-360):" msgstr "" #: VTBuilder_wdr.cpp:2526 msgid "Ambient light (0-1):" msgstr "" #: VTBuilder_wdr.cpp:2534 msgid "Gamma (0-1):" msgstr "" #: VTBuilder_wdr.cpp:2542 msgid "Cast Shadows" msgstr "" #: VTBuilder_wdr.cpp:2579 msgid "Previous:" msgstr "" #: VTBuilder_wdr.cpp:2585 msgid "Current:" msgstr "" #: VTBuilder_wdr.cpp:2597 msgid "Match Layer:" msgstr "" #: VTBuilder_wdr.cpp:2602 ../../TerrainSDK/vtui/vtui_wdr.cpp:294 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:554 msgid "ChoiceItem" msgstr "" #: VTBuilder_wdr.cpp:2611 msgid "Layer Resolution:" msgstr "" #: VTBuilder_wdr.cpp:2621 msgid "Allow area to:" msgstr "" #: VTBuilder_wdr.cpp:2624 msgid "Grow" msgstr "" #: VTBuilder_wdr.cpp:2627 msgid "Shrink" msgstr "" #: VTBuilder_wdr.cpp:2634 msgid "Tile LOD0 Size:" msgstr "" #: VTBuilder_wdr.cpp:2649 msgid "Tiling:" msgstr "" #: VTBuilder_wdr.cpp:2685 msgid "When importing data that lacks a CRS:" msgstr "" #: VTBuilder_wdr.cpp:2688 msgid "Use the current CRS" msgstr "" #: VTBuilder_wdr.cpp:2691 VTBuilder_wdr.cpp:2705 VTBuilder_wdr.cpp:2756 msgid "Ask" msgstr "" #: VTBuilder_wdr.cpp:2696 msgid "When loading an image which is very large:" msgstr "" #: VTBuilder_wdr.cpp:2699 msgid "Load it into memory" msgstr "" #: VTBuilder_wdr.cpp:2702 msgid "Use out-of-core access" msgstr "" #: VTBuilder_wdr.cpp:2710 msgid "Large image is more than:" msgstr "" #: VTBuilder_wdr.cpp:2716 msgid "megapixels" msgstr "" #: VTBuilder_wdr.cpp:2725 msgid "Imagery: N > 1 for NxN multisampling" msgstr "" #: VTBuilder_wdr.cpp:2735 msgid "Treat black as transparent when sampling images" msgstr "" #: VTBuilder_wdr.cpp:2738 msgid "Deflate TIFF images when writing" msgstr "" #: VTBuilder_wdr.cpp:2747 msgid "When reprojecting an integer elevation grid:" msgstr "" #: VTBuilder_wdr.cpp:2750 msgid "Leave it as integer" msgstr "" #: VTBuilder_wdr.cpp:2753 msgid "Upgrade it to floating-point values" msgstr "" #: VTBuilder_wdr.cpp:2761 msgid "Filling unknown areas of elevation grids:" msgstr "" #: VTBuilder_wdr.cpp:2777 msgid "Maximum size for rendered elevation layers:" msgstr "" #: VTBuilder_wdr.cpp:2785 msgid "Default to gzip-compressed BT files" msgstr "" #: VTBuilder_wdr.cpp:2788 msgid "Delay loading elevation grids until needed for sampling" msgstr "" #: VTBuilder_wdr.cpp:2795 msgid "Maximum memory used for grids (MB):" msgstr "" #: VTBuilder_wdr.cpp:2862 msgid "Distance cutoff factor (1-10):" msgstr "" #: VegDlg.cpp:67 msgid "Scientific Name" msgstr "" #: VegDlg.cpp:69 msgid "Common Name" msgstr "" #: VegDlg.cpp:71 msgid "Max Height" msgstr "" #: VegDlg.cpp:78 msgid "Billboard" msgstr "" #: VegDlg.cpp:80 msgid "FileName" msgstr "" #: VegDlg.cpp:86 msgid "Shadow Radius" msgstr "" #: VegDlg.cpp:88 msgid "Shadow Darkness" msgstr "" #: VegDlg.cpp:95 msgid "(All species)" msgstr "" #: VegDlg.cpp:182 #, c-format msgid "Type %d" msgstr "" #: VegLayer.cpp:56 msgid "Vegetation layer type: " msgstr "" #: VegLayer.cpp:60 msgid "Density\n" msgstr "" #: VegLayer.cpp:61 msgid "BioMap\n" msgstr "" #: VegLayer.cpp:62 msgid "Plant Instances\n" msgstr "" #: VegLayer.cpp:69 #, c-format msgid "Number of Instances: %d\n" msgstr "" #: VegLayer.cpp:79 #, c-format msgid " %d instances of species %hs\n" msgstr "" #: VegLayer.cpp:116 msgid "" "You must specify a species file (plant list) to use\n" " before working with vegetation files.\n" msgstr "" #: WaterLayer.cpp:148 #, c-format msgid "Features: %d\n" msgstr "" #: WaterLayer.cpp:155 #, c-format msgid "Water bodies: %d\n" msgstr "" #: WaterLayer.cpp:157 #, c-format msgid "Water vectors: %d\n" msgstr "" #: vtImage.cpp:1335 msgid "File lacks geographic location (extents). " msgstr "" #: vtImage.cpp:1336 msgid "Would you like to specify extents?\n" msgstr "" #: vtImage.cpp:1338 msgid "Image Import" msgstr "" #: vtImage.cpp:1362 msgid "Reading file" msgstr "" #: vtImage.cpp:1380 #, c-format msgid "Image is very large (%d x %d).\n" msgstr "" #: vtImage.cpp:1381 vtImage.cpp:1397 msgid "" "Would you like to create the layer using out-of-memory access to the image?" msgstr "" #: vtImage.cpp:1395 #, c-format msgid "Couldn't allocate bitmap of size %d x %d.\n" msgstr "" #: vtImage.cpp:1659 msgid "Couldn't create cache directory." msgstr "" #: vtImage.cpp:1847 msgid "Cancelled." msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:50 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:195 msgid "Building Levels" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:59 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:204 msgid "Copy" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:63 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:208 msgid "Del" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:67 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:212 msgid "Up" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:70 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:215 msgid "Down" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:80 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:225 msgid "Baseline Editor" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:84 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:228 msgid "Set Roof Type" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:91 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:235 msgid "Level Properties" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:96 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:240 msgid "Stories:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:106 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:250 msgid "Story Height:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:119 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:276 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:483 msgid "Material:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:145 msgid "Edge Slopes:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:169 msgid "Edges >>" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:261 msgid "Edges:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:270 msgid "Edge Properties" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:289 msgid "Facade:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:329 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:686 msgid "Clear" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:332 msgid "Wall" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:335 msgid "Window" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:338 msgid "Door" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:356 msgid "Edges <<" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:377 msgid "Defined Style:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:389 msgid "Posts" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:394 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:469 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:606 msgid "Type:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:408 msgid "Spacing:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:434 msgid "Size:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:447 msgid "Extension:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:455 msgid "Double" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:464 msgid "Connection" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:497 msgid "Top Height:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:510 msgid "Bottom Height:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:536 msgid "Side Slope:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:549 msgid "Profile:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:559 msgid "Edit" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:564 msgid "Constant Top Height" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:583 msgid "Instance from Content File" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:590 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:761 msgid "File:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:622 msgid "Item:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:634 msgid "Instance from 3D Model File" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:652 msgid "Location:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:678 msgid "Line" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:681 msgid "Path" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:693 msgid "Map Offset" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:703 msgid "Map Distance" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:713 msgid "Geodesic Distance" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:723 msgid "Approximate Ground" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:733 msgid "Vertical Difference" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:771 msgid "Scale relative to elevation range" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:774 msgid "Blend colors smoothly" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:789 msgid "Change Color..." msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:792 msgid "Delete Color" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:797 msgid "New Color" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:806 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1118 msgid "Add" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:815 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1134 msgid "Save" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:818 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1137 msgid "Save As..." msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:821 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1140 msgid "Load" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:827 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1143 #: ../../TerrainSDK/vtui/DoubleProgDlg.cpp:442 msgid "Close" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:854 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:908 msgid "Line of Sight" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:857 msgid "Visibility" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:860 msgid "Show Fresnel zones" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:863 msgid "Use effective radius of earth" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:866 msgid "Show Culture Objects" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:876 msgid "Start height:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:882 msgid "End height:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:888 msgid "Radio Frequency:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:896 msgid "MHz" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:901 msgid "Apply curvature to:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:907 msgid "Terrain" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:925 msgid "Export:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:928 msgid "Profile" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:931 msgid "Trace" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:934 msgid "CSV" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:957 msgid "Projection:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:966 msgid "Datum:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:969 msgid "Show All Datums" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:980 msgid "Ellipsoid:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:988 msgid "Horizontal Units:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:995 msgid "Zone:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1002 msgid "Parameters:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1010 msgid "Set State Plane Projection" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1013 msgid "Set EPSG" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1020 msgid "Load from File" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1023 msgid "Save to File" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1065 msgid "NAD27" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1068 msgid "NAD83" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1081 msgid "U.S. Feet" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1121 msgid "Move" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1124 msgid "Remove" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1183 msgid "Show features:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1197 msgid "Delete Highlighted" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:146 #: ../../TerrainSDK/vtui/BuildingDlg.cpp:657 msgid "(None)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:375 msgid " (flat roof)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:377 msgid " (shed roof)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:379 msgid " (gable roof)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:381 msgid " (hip roof)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:385 #, c-format msgid " (stories : %d)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:536 msgid "Flat (all edges 0(degree sign))" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:540 msgid "Vertical (all edges 90(degree sign))" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:546 msgid "Please indicate edge slopes" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:560 msgid "Sloped edges" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:560 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:317 #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:205 msgid "Degrees" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:561 msgid "Slope" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:702 msgid "Set Building Material for All Edges" msgstr "" #: ../../TerrainSDK/vtui/ColorMapDlg.cpp:105 #, c-format msgid "%.2f meters" msgstr "" #: ../../TerrainSDK/vtui/ColorMapDlg.cpp:125 msgid "Load ColorMap" msgstr "" #: ../../TerrainSDK/vtui/ColorMapDlg.cpp:126 #: ../../TerrainSDK/vtui/ColorMapDlg.cpp:166 msgid "ColorMap Files (*.cmt)|*.cmt" msgstr "" #: ../../TerrainSDK/vtui/ColorMapDlg.cpp:165 msgid "Save ColorMap" msgstr "" #: ../../TerrainSDK/vtui/DistanceDlg.cpp:47 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:53 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:59 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:65 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:322 msgid "US Survey Feet" msgstr "" #: ../../TerrainSDK/vtui/DistanceDlg.cpp:48 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:54 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:60 msgid "Kilometers" msgstr "" #: ../../TerrainSDK/vtui/DistanceDlg.cpp:49 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:55 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:61 msgid "Miles" msgstr "" #: ../../TerrainSDK/vtui/DistanceDlg.cpp:177 msgid "" msgstr "" #: ../../TerrainSDK/vtui/DoubleProgDlg.cpp:209 msgid "unknown" msgstr "" #: ../../TerrainSDK/vtui/DoubleProgDlg.cpp:271 msgid "Done." msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:146 #, c-format msgid "" "There are %d selected features. Are you sure you\n" " want to display them all in the table view?" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:152 #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:202 msgid "Populating table" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:196 #, c-format msgid "" "There are %d features in this layer. Are you sure\n" " you want to display them all in the table view?" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:295 #, c-format msgid "Enter a new value for field '%hs'" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:297 msgid "Text entry" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:320 msgid "Picked" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:321 msgid "All" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:324 msgid "Meter" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:325 msgid "Foot" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:326 msgid "Foot (US)" msgstr "" #: ../../TerrainSDK/vtui/InstanceDlg.cpp:165 msgid "(All)" msgstr "" #: ../../TerrainSDK/vtui/InstanceDlg.cpp:183 msgid "3D Model files" msgstr "" #: ../../TerrainSDK/vtui/InstanceDlg.cpp:185 msgid "All files" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:110 msgid "Wooden posts, wire" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:111 msgid "Metal posts, wire" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:112 msgid "Metal poles, chain-link" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:113 msgid "Security fence" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:114 msgid "Dry-stone wall" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:115 msgid "Stone wall" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:116 msgid "Privet hedge" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:117 msgid "Berm" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:118 msgid "Railing (Pipe)" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:119 msgid "Railing (Wire)" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:120 msgid "Railing (EU)" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:121 msgid "(custom)" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:296 msgid "Edit Linear Structure Profile" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:646 msgid "No Endpoints" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:681 msgid "No Data" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:948 #, c-format msgid "Minimum: %.2f m at distance %.1f\n" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:951 #, c-format msgid "Maximum: %.2f m at distance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:958 #, c-format msgid "Mouse: %.2f m at distance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:964 #, c-format msgid "Slope %.3f (%.1f degrees)" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:972 #, c-format msgid "Fresnel Zone 1: Radius: %.1f, Clearance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:977 #, c-format msgid " OF Zone: Radius: %.1f, Clearance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:987 #, c-format msgid "" "Fresnel zone radius at midpoint %.2fm (Object free zone %.2fm) Geoid Height " "%.1fm" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:996 #, c-format msgid "Intersects ground at height %.2f, distance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:1003 #, c-format msgid "Intersects culture at height %.2f, distance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:1183 msgid "Export Profile to DXF" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:1184 #: ../../TerrainSDK/vtui/ProfileDlg.cpp:1198 msgid "DXF Files (*.dxf)|*.dxf" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:1197 msgid "Export Trace to DXF" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:1211 msgid "Export Trace to CSV" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:1212 msgid "CSV Files (*.csv)|*.csv" msgstr "" #: ../../TerrainSDK/vtui/ProfileEditDlg.cpp:253 msgid "Load Profile" msgstr "" #: ../../TerrainSDK/vtui/ProfileEditDlg.cpp:254 #: ../../TerrainSDK/vtui/ProfileEditDlg.cpp:273 msgid "Profile Files (*.shp)|*.shp" msgstr "" #: ../../TerrainSDK/vtui/ProfileEditDlg.cpp:272 msgid "Save Profile" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:72 msgid "Albers Equal Area Conic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:73 msgid "Geographic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:74 msgid "Hotine Oblique Mercator" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:75 msgid "Krovak" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:76 msgid "Lambert Azimuthal Equal-Area" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:77 msgid "Lambert Conformal Conic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:78 msgid "Lambert Conformal Conic 1 SP" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:79 msgid "New Zealand Map Grid" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:80 msgid "Oblique Stereographic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:81 msgid "Polar Stereographic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:82 msgid "Sinusoidal" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:83 msgid "Stereographic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:84 msgid "Mercator" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:85 msgid "Transverse Mercator" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:86 msgid "UTM" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:87 msgid "Dymaxion" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:93 msgid "Attribute" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:95 msgid "Value" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:214 msgid "Unit Edges" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:266 msgid "(Invalid projection)" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:366 msgid "Unknown projection: " msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:383 msgid "Save Projection to File" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:384 #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:394 msgid "Projection Files (*.prj)|*.prj" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:393 msgid "Load Projection from File" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:401 msgid "Couldn't load projection from that file.\n" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:421 msgid "" "Couldn't set that Datum. Perhaps the EPSG\n" " tables could not be located. Check that your\n" " GEOTIFF_CSV environment variable is set." msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:449 msgid "Value for " msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:453 msgid "Enter new value" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:515 msgid "Enter EPSG code:" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:515 msgid "Input" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:522 msgid "Couldn't set EPSG coordinate system." msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:628 msgid "Select State Plane" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:647 msgid "" "Couldn't set state plane projection. Perhaps the\n" " EPSG tables could not be located. Check that your\n" " GEOTIFF_CSV environment variable is set." msgstr ""