vtlib library
vtTerrain Member List

This is the complete list of members for vtTerrain, including all inherited members.

AddEngine(vtEngine *pE)vtTerrain
addNode(osg::Node *pNode)vtTerrain
AddNodeToStructGrid(osg::Node *pNode)vtTerrain
AddNodeToVegGrid(osg::Node *pNode)vtTerrain
AddPlant(vtVegLayer *v_layer, const DPoint2 &pos, int iSpecies, float fSize)vtTerrain
CreateCustomCulture()vtTerrainvirtual
CreateStep2()vtTerrain
CreateStep3(vtTransform *pSunLight, vtLightSource *pLightSource)vtTerrain
CreateStep4()vtTerrain
CreateStep5()vtTerrain
CreateStep6()vtTerrain
CreateWaterPlane()vtTerrainprotected
DeleteSelectedPlants(vtVegLayer *v_layer)vtTerrain
DeleteSelectedStructures(vtStructureLayer *st_layer)vtTerrain
Enable(bool bVisible)vtTerrain
GetAbstractLayer()vtTerrain
GetAnimContainer()vtTerraininline
GetCenter()vtTerrain
GetGeoExtentsFromMetadata()vtTerrain
GetHeightField() const vtTerrain
GetHeightFieldGrid3d()vtTerrain
GetInitialTime()vtTerrain
GetLayers()vtTerraininline
GetParams()vtTerrain
GetRadius()vtTerrain
GetScaledFeatures()vtTerraininline
GetStructureLayer() const vtTerrain
GetTextureImage()vtTerrain
IsCreated()vtTerrain
LoadModel(const char *filename, bool bAllowCache=true)vtTerrain
NewAbstractLayer()vtTerrain
NewImageLayer()vtTerrain
NewStructureLayer()vtTerrain
NewVegLayer()vtTerrain
OnCreateBehavior(vtStructure *s)vtTerrainvirtual
PlantModel(vtTransform *model)vtTerrain
PlantModelAtPoint(vtTransform *model, const DPoint2 &pos)vtTerrain
PointIsInTerrain(const DPoint2 &p)vtTerrain
RecreateTexture(vtTransform *pSunLight, bool progress_callback(int)=NULL)vtTerrain
RedrapeCulture(const DRECT &area)vtTerrain
removeNode(osg::Node *pNode)vtTerrain
RemoveNodeFromStructGrid(osg::Node *pNode)vtTerrain
ReshadeTexture(vtTransform *pSunLight, bool progress_callback(int)=NULL)vtTerrain
SetFog(bool fog)vtTerrain
SetFogColor(const RGBf &color)vtTerrain
SetFogDistance(float fMeters)vtTerrain
SetLocalGrid(vtElevationGrid *pGrid, bool bPreserve)vtTerrain
SetParamFile(const char *fname)vtTerrain
SetParams(const TParams &Params)vtTerrain
SetShadowOptions(const vtShadowOptions &opt)vtTerrain
SetShadows(bool shadows)vtTerrain
SetSpeciesList(vtSpeciesList3d *pSpeciesList)vtTerrain
SetTextureColorMap(ColorMap *colors)vtTerrain
SetTextureContours(float fInterval, float fSize)vtTerrain
SetTin(vtTin3d *pTin)vtTerrain
TranslateFromGMT(vtTime &time)vtTerrain
TranslateToGMT(vtTime &time)vtTerrain
UpdateElevation()vtTerrain