vtlib library
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This is the complete list of members for vtDynGeom, including all inherited members.
AddMesh(vtMesh *pMesh, int iMatIdx) | vtGeode | |
AddTextMesh(vtTextMesh *pMesh, int iMatIdx, bool bOutline=true) | vtGeode | |
GetBoundSphere(FSphere &sphere, bool bGlobal=false) | NodeExtension | |
GetCastShadow() | NodeExtension | |
GetEnabled() const | NodeExtension | |
GetMesh(int i) const | vtGeode | |
GetTextMesh(int i) const | vtGeode | |
IsVisible(const FSphere &sphere) const | vtDynGeom | |
IsVisible(const FPoint3 &point0, const FPoint3 &point1, const FPoint3 &point2, const float fTolerance=0.0f) const | vtDynGeom | |
IsVisible(const FPoint3 &point, float radius) const | vtDynGeom | |
IsVisible(const FPoint3 &point) const | vtDynGeom | |
NumMeshes() const | vtGeode | |
RemoveAllMeshes() | vtGeode | |
RemoveMesh(vtMesh *pMesh) | vtGeode | |
SetCastShadow(bool b) | NodeExtension | |
SetEnabled(bool bOn) | NodeExtension |