vtdata library
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This is the complete list of members for vtHeightFieldGrid3d, including all inherited members.
CastRayToSurface(const FPoint3 &point, const FPoint3 &dir, FPoint3 &result) const | vtHeightFieldGrid3d | virtual |
ColorDibFromElevation(vtBitmapBase *pBM, ColorMap *cmap, int iGranularity, const RGBAi &nodata, bool progress_callback(int)=NULL) const | vtHeightFieldGrid3d | |
ColorDibFromTable(vtBitmapBase *pBM, const ColorMap *color_map, const RGBAi &nodata, bool progress_callback(int)=NULL) const | vtHeightFieldGrid3d | |
ContainsEarthPoint(const DPoint2 &p, bool bInclusive=false) const | vtHeightField | inline |
ContainsWorldPoint(float x, float z) const | vtHeightField3d | |
ConvertEarthToSurfacePoint(const DPoint2 &epos, FPoint3 &p3, int iCultureFlags=0, bool bTrue=false) const | vtHeightField3d | |
EarthToGrid(const DPoint2 &epos, IPoint2 &ipos) | vtHeightFieldGrid3d | |
FindAltitudeAtPoint(const FPoint3 &p3, float &fAltitude, bool bTrue=false, int iCultureFlags=0, FPoint3 *vNormal=NULL) const =0 | vtHeightField3d | pure virtual |
FindAltitudeOnEarth(const DPoint2 &p, float &fAltitude, bool bTrue=false) const =0 (defined in vtHeightField) | vtHeightField | pure virtual |
FindNumUnknown() | vtHeightFieldGrid3d | |
GetCenter(FPoint3 ¢er) const (defined in vtHeightField3d) | vtHeightField3d | |
GetDimensions(int &nColumns, int &nRows) const | vtHeightFieldGrid3d | |
GetDimensions() const (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | inline |
GetEarthExtents() | vtHeightField | inline |
GetEarthExtents() const (defined in vtHeightField) | vtHeightField | inline |
GetElevation(int iX, int iZ, bool bTrue=false) const =0 (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | pure virtual |
GetHeightExtents(float &fMinHeight, float &fMaxHeight) const | vtHeightField | |
GetInterpolatedElevation(double findex_x, double findex_y, bool bTrue=false) const | vtHeightFieldGrid3d | |
GetSpacing() const | vtHeightFieldGrid3d | inline |
GetWorldLocation(int i, int j, FPoint3 &loc, bool bTrue=false) const =0 (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | pure virtual |
GetWorldSpacing() const (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | inline |
Initialize(const LinearUnits units, const DRECT &earthextents, float fMinHeight, float fMaxHeight, int cols, int rows) (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | |
Initialize(const LinearUnits units, const DRECT &earthextents, float fMinHeight, float fMaxHeight) (defined in vtHeightField3d) | vtHeightField3d | |
Initialize(const DRECT &extents, float fMinHeight, float fMaxHeight) (defined in vtHeightField) | vtHeightField | |
LineOfSight(const FPoint3 &point1, const FPoint3 &point2) const | vtHeightFieldGrid3d | |
LineOnSurface(const DLine2 &line, float fSpacing, float fOffset, bool bInterp, bool bCurve, bool bTrue, FLine3 &output) | vtHeightField3d | |
m_dStep (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | protected |
m_EarthExtents (defined in vtHeightField) | vtHeightField | protected |
m_fDiagonalLength (defined in vtHeightField3d) | vtHeightField3d | protected |
m_fMaxHeight (defined in vtHeightField) | vtHeightField | protected |
m_fMinHeight (defined in vtHeightField) | vtHeightField | protected |
m_fStep (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | protected |
m_iSize (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | protected |
m_LocalCS (defined in vtHeightField3d) | vtHeightField3d | |
m_pCulture (defined in vtHeightField3d) | vtHeightField3d | protected |
m_WorldExtents (defined in vtHeightField3d) | vtHeightField3d | |
NumColumns() const (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | inline |
NumRows() const (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | inline |
PointIsAboveTerrain(const FPoint3 &p) const | vtHeightField3d | |
SetCulture(CultureExtension *ext) (defined in vtHeightField3d) | vtHeightField3d | inline |
SetEarthExtents(const DRECT &ext) | vtHeightFieldGrid3d | virtual |
ShadeDibFromElevation(vtBitmapBase *pBM, const FPoint3 &light_dir, float fLightFactor, float fAmbient=0.1f, float fGamma=1.0f, bool bTrue=false, bool progress_callback(int)=NULL) const | vtHeightFieldGrid3d | |
ShadeQuick(vtBitmapBase *pBM, float light_factor, bool bTrue=false, bool progress_callback(int)=NULL) | vtHeightFieldGrid3d | |
ShadowCastDib(vtBitmapBase *pBM, const FPoint3 &ight_dir, float fLightFactor, float fAmbient, bool progress_callback(int)=NULL) const | vtHeightFieldGrid3d | |
UpdateWorldExtents() (defined in vtHeightField3d) | vtHeightField3d | protected |
vtHeightField() (defined in vtHeightField) | vtHeightField | |
vtHeightField3d() (defined in vtHeightField3d) | vtHeightField3d | |
vtHeightFieldGrid3d() (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | |
WorldToGrid(const FPoint3 &pos, IPoint2 &ipos) | vtHeightFieldGrid3d | |
~vtHeightField() (defined in vtHeightField) | vtHeightField | inlinevirtual |
~vtHeightField3d() (defined in vtHeightField3d) | vtHeightField3d | inlinevirtual |
~vtHeightFieldGrid3d() (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | inlinevirtual |